City Skylines Essential Mods
Posted By admin On 22.08.19Jun 20, 2019 SKYMODS Cities Skylines Mods Catalogue SaveGame. June 20, 2019. Author: M4X Last revision: 16 Jun at 18:40 UTC Go to Steam Workshop page. City Environment (14452) City Services (1446) Collections (160) Commercial Area (3024) Education (428).
Based on my experience, these are the best mods that together make for great gameplay. A list of 35 mods with 13 'crucial' mods marked.
Vanilla Content Additions:
All Spaces Unlockable[Crucial] // by S.Klyte
[Unlock All + Wonders & Landmarks] (https://steamcommunity.com/sharedfiles/filedetails/?id=458519223&searchtext=unlock+all) // by BloodyPenguin
European Buildings Unlocker (After Dark) // by BloodyPenguin
Unlimited Trees // by DRen72
New Content Modifications:
Network Extensions Project[Crucial] // by Katalyst6
Extra Train Station Tracks // by BloodyPenguin
Network Skins // by Boformer
Construction Modifications:
Precision Engineering[Crucial] // by Simie
Extra Landscaping Tools[Crucial] // by BloodyPenguin
Sharp Junction Angles[Game-Changing] // by Thaok
One-Way Street Arrows // by Elektriyon
Fine Road Heights // by Japa
Sub-Buildings Enabler // by Boformer
District Modifications:
Building Themes (Path 1.2.2)[Game-Changing] // by Boformer
Building Theme XXX (look for themes) // by various creators
District Policies Highlighting // by BloodyPenguin
Traffic Modifications:
Traffic Manager: President’s Edition[Crucial] // by LinuxFan
Improved Public Transport 3.6.3[Crucial] // by DontCryJustDie
Multi-Track Station Enabler for After Dark // by DontCryJustDie
Overall Beautification Modifications:
Dynamic Resolution[Crucial] // by NLight
Clouds & Fog Toggler[Crucial] // by BloodyPenguin
Terrain Themes Mod 0.1 // by TPB
Terrain Theme XXX (look for themes) // by various creators
City Beautification Modifications:
More Beautification[Game-Changing] // by BloodyPenguin
Remove Dirt (Trees and Props) // by TPB
American Roads // by HyperDrive_Engage
Prop Remover // by BloodyPenguin
User Experience Modifications:
Automatic Bulldoze[Crucial] // by Sadler
Automatic Emptying[Crucial] // by Sadler
Ambient Sounds Tuner // by Archomeda
Sound Pack XXX (look for sound packs) // by various creators
Isolated Failures by BloodyPenguin
User Interface Mods:
Improved Mods Panel [Fixed for v1.1][Crucial] // by BloodyPenguin
Improved Assets Panel [Fixed for v1.1][Crucial] // by BloodyPenguin
Improved Asset Icons[Crucial] // by FrF
Note: Be sure to thank the mod creators (or give feedback) for making this game awesome.
Note: You can also add others like First-Person Camera. I'm not personally a fan but there are many more great visual mods.
Edit: I know there's many great mods to improve graphics and visuals. Thanks for suggestions!
/u/snowgabe mentioned Daylight Classic - I think this removes the AD light changes.
/u/mirrelevant mentioned Sun Shafts and Ambient occlusion - both are great.
There's many variations of Traffic Manager - I'm not sure which has the most benefits?
There's some more options for roads too (UK Roads, German Roads, etc.)!
Edit2: American Roads is incompatible with Network Extensions, unfortunately.
Editor's Note: If you picked up Cities: SKylines on the cheap during the Steam Summer Sale, here are some mods you should definitely check out.
If you watched our stream last Wednesday, you saw me being really bad at Paradox's new city-builder, Cities: Skylines. Thanks to some help from our awesome community, I made it through, but now I'm looking to amp up that experience, and that means mods. There are already a ridiculous number of mods for Cities: Skylines, but these eight are some of my favorites so far. You should be aware that using any mods in the game will turn off achievements, unless you install the mod that turns them back on (Seriously, mods are awesome).
Have a favorite of your own that's not here? Tell us in the comments!
Automatic Bulldoze
From time to time in Cities: Skylines, someone will decidew that they've had their fill of your quaint little city, and they'll depart. While someone can move in and build a new building in the place of the abandoned one, having that empty building sitting there lowers happiness around it, has a higher crime rate, and is a much larger fire hazard. This can even make other areas around it harder to develop. The best way to avoid that is to manually bulldoze each abandoned building, but in a large city, that can be a lot of work. The automatic bulldoze mod takes care of that for you, as it will automatically destroy any abandoned or burned buildings.
City Skylines Essential Mods List
Check it out on the Steam Workshop