Fallout New Vegas Dlc In Order

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DUST takes place 20 years after the events of New Vegas. As you explore you will slowly learn the story of DUST, but unlike vanilla Fallout, you are not the main character. You are simply a bystander, and must create your own story. There is one way to win DUST. A true survivor must escape the Mojave.

  1. Fallout New Vegas Lonesome Road
  2. Fallout New Vegas Dlc In Order List
  3. Fallout New Vegas Dlc In Order 1
For a list of all known character birthdates, see birthdates.

What follows is a complete Fallout timeline of all events from every game.

Note that the Fallout world is not our own, but rather one that has diverged from ours soon after World War II. So, while it takes place in the future, it is not our future, but a future as imagined in traditional 1950s-style science fiction.

Note that the timeline is only for the chronological sequence of the Fallout world events; birthdates are not allowed here and must be put in the birthdates page.

Behind the scenes

Much of the following text comes from the timeline in Fallout Bible 0, written by Chris Avellone, which in turn comes from the original Fallouttimeline, created by Brian Freyermuth and Scott Campbell. Some post-Fallout information was laid out by Rob Hertenstein, and some dates were added by Chris Avellone himself.

Additionally, this timeline includes all dates seen or mentioned in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, Fallout Tactics and Fallout: Brotherhood of Steel, in all Fallout official game guides, in the Fallout Bible as well as Van Buren design documents.

Contents

11th century:1066
13th century:1215
17th century:1603 1612 1630 1634 1635 1660 1680 1690 1692 1697
18th century:1711 1713 1714 1723 1733 1742 1754 1755 1763 1768 1770 1773 1775 1776 1783 1786 1787 1789 1797 1798
19th century:1816 1823 1843 1845 1851 1854 1855 1861 1862 1863 1865 1874 1877 1879 1884 1894 1895 1898
20th century:1903 1907 1912 1914 1915 1916 1918 1919 1920s 1922 1925 1931 1932 1935 1938 1939 1941 1942 1943 1945 1948 1949 1951 1952 1950s 1961 1969 1992
21st century:
2000s: 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009
2010s: 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019
2020s:2020 2021 2022 2023 2024 2025 2026 2027 2028 2029
2030s: 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039
2040s:2040 2041 2042 2043 2044 2045 2046 2047 2048 2049
2050s:2050 2051 2052 2053 2054 2055 2056 2057 2058 2059
2060s:2060 2061 2062 2063 2064 2065 2066 2067 2068 2069
2070s:2070 2071 2072 2073 2074 2075 2076 2077 2078 2079
2080s:2080 2081 2082 2083 2084 2085 2086 2087 2088 2089
2090s:2090 2091 2092 2093 2094 2095 2096 2097 2098 2099
22nd century:
2100s: 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109
2110s:2110 2111 2112 2113 2114 2115 2116 2117 2118 2119
2120s:2120 2121 2122 2123 2124 2125 2126 2127 2128 2129
2130s:2130 2131 2132 2133 2134 2135 2136 2137 2138 2139
2140s:2140 2141 2142 2143 2144 2145 2146 2147 2148 2149
2150s:2150 2151 2152 2153 2154 2155 2156 2157 2158 2159
2160s: 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169
2170s: 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179
2180s:2180 2181 2182 2183 2184 2185 2186 2187 2188 2189
2190s:2190 2191 2192 2193 2194 2195 2196 2197 2198 2199
23rd century:
2200s:2200 2201 2202 2203 2204 2205 2206 2207 2208 2209
2210s:2210 2211 2212 2213 2214 2215 2216 2217 2218 2219
2220s:2220 2221 2222 2223 2224 2225 2226 2227 2228 2229
2230s: 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239
2240s:2240 2241 2242 2243 2244 2245 2246 2247 2248 2249
2250s:2250 2251 2252 2253 2254 2255 2256 2257 2258 2259
2260s:2260 2261 2262 2263 2264 2265 2266 2267 2268 2269
2270s:2270 2271 2272 2273 2274 2275 2276 2277 2278 2279
2280s:2280 2281 2282 2283 2284 2285 2286 2287 2288 2289
2290s: 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299
24th century:2316 2377
30th century:2910



1066

  • October 14: Battle of Hastings occurs in England.[1]

1215

  • June 15: The Magna Carta, a charter of laws drafted by the Archbishop of Canterbury and agreed by King John of England, is created.

1603

  • March 24: At some point following this date, Toshiro Kago, a samurai under the Tokugawa shogunate, is abducted by mothership Zeta from Japan.[2]

1612

  • Captain John Smith discovers Point Lookout.[3]

1630

  • Boston's North End is settled.[4]

1634

  • Two English settler ships Ark and Dove landed near Point Lookout.[5]
  • Boston Common, the oldest public park in the United States, is founded.

1635

  • Concord is incorporated.[6]

1660

  • The Old Granary burying ground is established in Boston.[7]

1680

  • The future Paul Revere House is built, the oldest structure in Boston.[8]

1690

  • First issue of Publick Occurrences newspaper is published in Boston.[9]

1692

  • The infamous Salem witch trials begin.[10]

1697

  • May 17: Andrew Endicott is abducted by mothership Zeta from his home in Salem.[11]

1711

  • The Great Fire occurs in Boston.[12]
  • The Cabot House is constructed in Boston's Beacon Hill neighborhood.[13]

1713

  • The Old State House is built.[14]

1714

  • Soil Stradivarius is fabricated by Antonio Stradivari.[15]

1723

  • The Old North Church in Boston is built.[16]

1733

  • Boston's Trinity Church is founded.[17]

1742

  • Peter Faneuil establishes Faneuil Hall and donates it to the city of Boston.[18][19]
  • May 25: Shem Drowne creates The Gilded Grasshopper weather vane. It establishes on the top of Faneuil Hall.[20]

1754

  • The French and Indian War begins. George Washington would become a senior officer of the colonial militia.

1755

  • Cape Ann earthquake occurs in British Province of Massachusetts Bay. Gilded grasshopper weather vane has fallen and has broken from Faneuil Hall top.[20]

1763

  • The French and Indian War ends.

1768

  • June 28: Gilded grasshopper weather vane has been restored and returned on the top of the Faneuil Hall top by Thomas Drowne.[20]

1770

  • The Boston Massacre occurs outside the Old State House, where five American colonists are killed by British forces.[14]
  • Paul Revere purchases his house in Boston's North End.[8]

1773

  • December 16: The Boston Tea Party occurs in Boston Harbor, in protest against unfair taxes on the colonies.

1775

  • April 18: Lieutenant Colonel Smith marches with 700 British soldiers to Concord. Robert Newman climbs the Old North Church and lights two lanterns to warn patriots of the soldiers.[21]
  • April 19: The American Revolutionary War begins with the Battles of Lexington and Concord.[22]

1776

  • July 4: The American colonies declare independence from Great Britain as the United States of America.[23]

1783

  • September 3: The Treaty of Paris brings the American Revolutionary War to an official close.

1786

  • Constitution of the United States is drafted and adopted by the Constitutional Convention of Philly.[24]

1787

  • The Shamrock Taphouse is established in Boston Harbor.[25]

1789

  • The Bill of Rights is drafted by the United States Constitution.

1797

  • October 21: The USS Constitution is finished at the Charlestown Navy Yard in Boston.[26]
  • Fort Adams early known as Castle William is officially renamed at ceremony presided over by President John Adams into Fort Independence.[27]

1798

  • The Massachusetts State House is completed to house the government of the state of Massachusetts.[28]
  • Uisce beatha whiskey company is founded.[29]

1816

  • May: Hopewell Cave is discovered.[30]

1823

  • President of the USA James Monroe presents the Monroe Doctrine, a document that warns the European powers of the time not to interfere in the affairs of the New World, citing the examples of colonization and puppet government as possible intolerance.[24]

1843

  • The Bunker Hill Monument is completed using granite from quarries in Quincy.[31]

1845

  • American author, poet and philosopher Henry David Thoreau moves to a small cabin on the shore of Walden Pond.[32]

1851

  • The historic Wildwood cemetery is founded.[33]

1854

  • Ticknor and Fields publishing company is founded in Old Corner Bookstore by William Davis Ticknor, John Allen and James Thomas Fields.[12]

1855

  • June 14: Mormon missionaries arrive in Nevada and build a fort along one of the creeks that flows from the Las Vegas springs.[34]

1861

  • April 12: The American Civil War begins.
  • June 3: The Battle of Philippi, the first land battle of the American Civil War, takes place at the current site of the Philippi Battlefield Cemetery.[35]

1862

  • September 22: The first executive order of the Emancipation Proclamation is signed by President Abraham Lincoln.[36]

1863

  • November 19: Abraham Lincoln delivers his Gettysburg Address at the dedication of the Soldiers National Cemetery in Gettysburg, Pennsylvania.[24]

1865

  • April 9: The American Civil War is officially brought to an end.
  • April 14 and 15: Abraham Lincoln is assassinated by Confederate sympathizer John Wilkes Booth and dies the next day.[37]

1874

  • Jamaica Plain is incorporated.

1877

  • Capitol Post Newspaper in Washington, D.C. is founded.[38]
  • The present day structure for Trinity Church is completed.[17]

1879

  • James Ritty invents the cash register.[39]

1884

  • December 6: The Washington Monument memorial is completed in the central part of the National Mall.

1894

  • April 6 - May 14: Lorenzo Cabot discovers a ruined city in the Arabian desert in which he claims to be the lost city of Ubar. During the excavation, he stumbled upon an alien artifact and falls under its unstable influence.[40]

1895

  • Schoelt, a distributor of propane fuel, is founded.[41]

1898

  • June 11: Lorenzo Cabot is admitted to Parsons State Insane Asylum.[42]

1903

  • December 17: The Flyer I airplane, constructed by Orville and Wilbur Wright in Kitty Hawk, North Carolina, performs its maiden flight for a mere 12 seconds, covering a distance of 120 feet.[39]
  • In baseball, Boston wins the 1903 World Series.[43]
  • Mary Anderson invents the windshield wiper.[39]

1907

  • The Monongah mining disaster occurs, killing over 300 workers at Monongah Mine.[44]

1912

  • In baseball, Boston wins the 1912 World Series.[43]

1914

  • July 28: World War I begins.

1915

  • In baseball, Boston wins the 1915 World Series.[43]

1916

  • In baseball, Boston wins the 1916 World Series.[43]

1918

  • Sunset Sarsaparilla enters production.[45][46]
  • In baseball, Boston wins the 1918 World Series.[43]
  • November 11: World War I comes to an end.[47]

1919

  • Grand Canyon is established as a national park.[48]

1920s

  • Lamplight Caverns is converted into a tourist attraction.

1922

  • The Soviet Union is formed by the Bolshevik Party, and Vladimir Lenin is elected its first Chairman.

1925

  • Richard G. Drew invents adhesive tape.[39]

1931

  • Vim! Pop Inc. is founded in Mount Desert Island in Maine by Herbert Reed.[49]

1932

  • March: Vikki and Vance begin their crime spree.[50]

1935

  • Carl C. Magee invents the parking meter.[39]

1938

  • The Giant Teapot is built in Appalachia to represent the largest pottery industry in the world.[51]

1939

  • September 1: World War II begins.

1941

  • December 7: The Attack on Pearl Harbor occurs. The United States declares war on Japan and officially enters the Second World War.
  • December 11: The U.S. Congress declares war on Germany, hours after Germany declared war on the United States.[24]

1942

  • Sierra Army Depot is built. Its mission is to store and maintain a defensive supply of military ordnance. This mission continues until 1991.[52]

1943

  • The Los Alamos Nuclear Research and Development facility, codename: the Reservation, completes construction. Los Alamos becomes part of the research team for the Manhattan Project.[53]

1945

  • May 7: Germany surrenders to the Allied Powers, and World War II ends in Europe.
  • July 16: The first atomic bomb is detonated by the United States during the Trinity Test on the test site of Los Alamos National Laboratories, New Mexico.
  • August 6: The Little Boy atomic bomb is deployed by the United States onto the Japanese city of Hiroshima.[54]
  • August 9: The Fat Man atomic bomb is deployed by the United States onto the Japanese city of Nagasaki.[54]
  • September 2: Japan officially surrenders to the Allied Powers, and World War II completely comes to an end.
  • October 24: The United Nations are established.

1948

  • July 21: A Boeing B-29-100-BW Superfortresscrashes into Lake Mead, remaining mostly intact.

1949

  • October 1: The People's Republic of China is founded by the Chinese Communist Party and its leader Mao Zedong.

1951

  • Local Boston journalist William Schofield conceives the Freedom Trail that would connect important local historical landmarks. Boston mayor John Hynes decides to put Schofield's idea into action.

1952

  • The miners monument is built in Appalachia to commemorate the miners of the region.[55]

1950s

  • Mr. Pebbles becomes the first cat to be launched into space by USA.

1961

  • May 5: Captain Carl Bell of the United States Space Agency becomes the first human to enter space; this claim is disputed by both the Soviet Union and China. Captain Bell's flight in Space Capsule Defiance 7 lasts only twelve minutes and seven seconds, and makes a full revolution around Earth. Bell dies when the capsule crashes on its return to Earth.[56]

1969

  • By this year, the United States is divided into thirteen commonwealths, each of which encompasses several states.[28]
  • The national flag is changed to reflect the division and depicts fourteen stars - thirteen in a circle to represent the commonwealths and one in the middle to represent the federal government and the nation as a whole.[57]
  • July 16: The Virgo II Lunar Lander Valiant 11 with U.S.S.A. astronauts Captain Richard Wade, Captain Mark Garris, and Captain Michael Hagen lands on the Moon. The astronauts become the first humans to walk on a celestial body other than Earth.[56]
  • November 14: Virgo III Lander Valiant 12 lands on the Moon.[56]

1992

  • The mission of Sierra Army Depot is changed. It is now responsible for the demilitarization of stores of surplus ammunition that have been deemed unfit or obsolete for military purposes. This mission is to be overseen by the Industrial Operations Command in cooperation with the Environmental Protection Agency, providing a greener, cleaner way to dispose of military ordnance. The mission continued until 2050.[52]

2002

  • The West Tek Research Facility is founded.[58]

2009

  • In Vegas, Smitty's opens its doors.[59]

2016

  • Wonderglue is established this year.[60]

2020

  • The Delta IX rocket is commissioned by the U.S.S.A. The Delta IX rocket is the last of the manned rockets to the Moon.[56]
  • REPCONN Aerospace is founded following the first launch of the Delta IX rocket.[61]

2021

  • Hubris Comics begins publishing comic books, one of their most popular is Grognak the Barbarian.[62]

2026

  • The original Vim! Pop Inc. factory burns down.[49]

2031

  • The Boston city council unanimously votes to bury Emilia Butler in the Old Granary burying ground.[63]

2034

  • The Delta IX rocket is converted for U.S. military purposes. Crew and instrument sections are replaced with a nuclear warhead.[64]

2037

  • The Mister Handy series of robots is first brought to market as a general construction and maintenance unit by General Atomics International.[65]

2039

  • Prometheus Coal, a division of Poseidon Energy, opens a coal mine in central Utah. As a result a small village is settled nearby called Eagle Rock.[66]
  • An early bug in Mister Handy robots that caused interference in the operation of the multiple arms is fixed with a hardware update, with no major problems since then.[65]
  • The Mistress of Mystery makes her debut in Hubris Heroes #8, published by Hubris Comics.[67]

2040

  • The Tibbets Prison is commandeered by the United States government in association with Vault-Tec and Poseidon Oil to tie into their Project Safehouse. On April 5, 2040, the Secretary of the Army makes the decision to build a new Disciplinary Barracks, with a capacity for 456 inmates. A cost ceiling of $363 million in allocated construction dollars is set. The target budget year for funding this project is fiscal year 2041. Construction begins in fall of 2042, with completion projected for fall of the year 2045.[68]

2041

  • August 16: Doctor Morrison Rand is abducted by aliens on-board Mothership Zeta when leaving the campus of Banfield College in Humboldt.[69]

2042

  • A major earthquake takes place in Mexico City. The Mister Handy general construction robot becomes the leader in sales in Mexico.[65]
  • Wilson Automatoys is established in Boston, Massachusetts.[70]
  • Giddyup Buttercup, a product of Wilson Automatoys, is copyrighted.[71]
  • June 25: Robert House founds RobCo Industries.[72]
  • July: Discussions with Vault-Tec to determine space and functional requirements for the new Tibbets facility occur.[68]

2044

  • Nuka-Cola is invented by John-Caleb Bradberton.[73]
  • The Great Passion Fruit Famine hits America. People actually notice the taste difference in Nuka-Cola when the passion fruit flavor is removed.[73]
  • The X277 'Viper' magnetic rail cannon developed for the U.S. Military by West Tek is deemed too costly to produce on a mass scale and abandoned.[56]

2047

  • Shannon Rivers makes her radio debut as part of the 'Invaders from Planet Zed!' radio program.[67]

2049

  • Mass Fusion Company is founded by Karl Oslow.[74]

2050

  • April 28: The Nuka-World power plant suffers from a meltdown, just a few months before the park was scheduled to first open.[75] The accident is then covered up by the Nuka-Cola Corporation. The employee who reported it, an employee named C. Carlson, is apparently fired and the other employees have to be reminded of their employee agreement to not discuss park matters.[76] The problem is seemingly ignored from then on.
  • May 1: Nuka-World opens its gates for the first time with two theme parks, Nuka-Town USA and Kiddie Kingdom, selling over 40,000 tickets that day.[77]
  • A small bottling factory near Nuka-World is transformed into a big modern bottling plant with guided tour attraction World of Refreshment.
  • The mission of Sierra Army Depot is changed again. It is refurbished with the latest in technology and is from now on used as a secret research installation for developing and testing robotic, biological and conventional weapons until 2076.[52]

2051

  • Seeking to protect business interests and their oil supply, the United States begins to exert increasing pressure on Mexico, citing the political instability and pollution stemming from Mexico as a threat to the United States. Various economic sanctions serve to destabilize Mexico, and the United States military enters Mexico to keep the oil refineries running and making sure oil and fuel continue to make their way north across the border at Mexico's expense.[78]
  • Weston water treatment plant is built.[79]
  • The N99 10mm pistol becomes standard issue military sidearm following the phase out of the N80.[80]
  • Shannon Rivers begins her long running role as the radio voice of the Mistress of Mystery.[67]

2052

  • A television documentary revealing the withered husk of the Texas oil fields brings the oil shortage into American households and reveals how deep the energy crisis runs.[78]
  • The last manned mission to the Moon occurs.[56]
  • The widely known Nuka-Cola’s Dazzling Blue bottle color is adopted as standard after market research programs indicated that the blue color was the favorite in 86 people out of a hundred polled.[73]
  • March 5: The socially transmitted 'New Plague' arises, killing tens of thousands. The United States closes its borders and the first-ever national quarantine is declared. The source of the plague is unknown, but rumors persist that it is a genetically engineered weapon.[81]
  • April: The Resource Wars begin. Many smaller nations go bankrupt, and Europe, dependent on oil imports from the Middle East, responds to the Middle East's rising oil prices with military action. The long drawn-out war between the European Commonwealth and the Middle East begins.[78]
  • May - July: The United Nations, already suffering, begins to collapse. In a series of heated debates, many nations withdraw from the organization as the U.N. tries to keep the peace.[82]
  • July 26: The United Nations is officially disbanded.[83]

2053

  • ZAX 1.0 goes online, developed by Vault-Tec. Initially a prototype of some of the systems designed to govern the vaults, it is given to the government to help the Department of Energy collect resource data. Within a year, it is taken by the military for plague and tactical research; one version, ZAX 1.2, would later be constructed for West Tek.[84]
  • The 'Red Menace' holotape game is released to the public by Vault-Tec Game Studios.[85]
  • December: Like an exclamation mark on the end of a very bad year, a terrorist nuclear weapon destroys Tel Aviv.[78]
  • Shannon Rivers and Frederick Rivers get married.[67]

2054

  • January: Limited nuclear exchange in the Middle East raises fears throughout the world.[78]
  • In light of the European-Middle Eastern War and the plague scare, the United States officially sets Project Safehouse in motion. The project, financed by junk bonds, is designed to create shelters, called Vaults, for the populace in the event of a nuclear war or deadly plague. Construction begins late in 2054 and proceeds rapidly due to advances in construction technology.[78]

2055

  • West Tek starts working on a new virus to kill the New Plague. Their viral research and close ties to the federal government eventually lead to them being chosen for the Pan-Immunity Virion Project twenty years later as well as power infantry armor and laser research.[84]
  • ZAX 1.2 is brought in to regulate conditions in West Tek. It is not part of the Vault-Tec preservation software, so it does not have any orders to protect humanity after the bombs fall. In the meantime, it calmly calculates data and plays chess with the scientists. Many scientists claim that ZAX is a 'big ol' cheater' and draws the game out too much for a computer of his considerable abilities.[78]

2057

  • February: United States government removes the Grand Canyon's protected status as a national park.[86]
  • May: Uranium mining begins in the Grand Canyon. The Grand Canyon is closed indefinitely.[86]

2058

  • May: Nuka-World opens a new park, Dry Rock Gulch during Memorial Day weekend. Park attendance nearly doubles overnight.[87]
  • Isla Negra Holdings begins to take control of Point Lookout, Maryland as the New Plague devastates the region.[88]

2059

  • The Anchorage Front Line is established, as the United States increases its military presence in Alaska to protect its oil interests. The Anchorage Front Line causes tensions between the United States and Canada, as the United States attempts to pressure Canada into allowing American military units to guard the Alaskan pipeline.[78]
  • The first artificial intelligence is born. Limited by memory constraints, its expansion is rapidly halted. The discovery paves the way for future A.I. research in laboratories throughout the United States.[78]

2060

  • Traffic on the streets of the world stops moving. Fuel becomes too precious to waste on automobiles, so alternatives are explored - electric and fusion cars begin to be manufactured, but factories can only make limited amounts while conserving fuel. The U.S. economy teeters on bankruptcy. Pressure on fusion research increases.[78]
  • The European-Middle Eastern War ends as the oil fields in the Middle East run dry. There is no longer a goal in the conflict, and both sides are reduced almost to ruin.[78]
  • The European Commonwealth dissolves into quarreling nation states, fighting over the remaining resources.[89]
  • Late in the year, the U.S. military begins deploying cargobots in West Virginia.[90]

2061

  • March: Construction of Vault 108 begins.[91]
  • March 17: Allegheny Asylum closes following controversies regarding the facility's practices unearthed by the Charleston Herald.[92]

2062

  • May: Construction of Vault 92 begins.[91]
  • Despite quarantine measures, the New Plague continues to spread, fueling national paranoia.[78]
  • Many Mormon congregations come together to purchase places in Vault 70, located in Salt Lake City, Utah.[93]
  • A U.F.O. codenamed 'Palandine' crashes just north of Hagerstown, Maryland, but cannot be recovered.[94]
  • Wan Yang is arrested as a suspect in the Niagara Sabotage.[95]

2063

  • Dr. Willem Clark, a top nuclear physicist in his day, is put in charge of all scientific endeavors at the Reservation. Colonel Green, a career soldier in the U.S. army, is put in charge of security.[53]
  • August: The construction of most vaults are completed, except for Vault 13, whose construction finally gets off the ground heralding a development cycle that seems plagued with problems. Drills begin in the other cities with completed vaults, but the increasing frequency of the drills has a 'cry wolf' effect, and the turnouts for drills trickle off as the years go on.[96]
  • Grognak & the Ruby Ruins holotape game is released to the public by Hubris Comics Game Studio.[85]

2064

  • March: Construction of Vault 106 begins.[91]

2065

  • The Reservation is given orders to research and produce nuclear missiles that can be fired from an orbiting space platform.[53]
  • Robert House concludes that atomic war would devastate the Earth within 15 years after every projection he ran deemed it a mathematical certainty.[97]
  • February: Construction of Vault 76 begins.[91]
  • April 14: The M.A.R.Go.T. computer enters service.[98]
  • June: Due to enormous demands for electricity from a 17+ million population, a nuclear reactor in New York City goes supercritical, almost causing a meltdown. The near meltdown brings into effect power rationing, and the term 'Hot Summer' is used to refer to this incident.[78]
  • August: Increasing need for mobility in the United States mechanized cavalry leads the military to focus the efforts on creating a man-based tank - essentially, a two-legged walking armored unit: power armor. Research grows until 2067 and several prototypes are developed, many of which prove to be unworkable in the field. These prototypes pave the way for future advances in military, construction and fusion technology.[78]

2066

  • Resource rationing in Denver causes riots. Midwest U.S.A. and Mexico start having food shortages and can't supply Denver with the food it needs. Food riots occur. National Guard called in.[99]
  • With more important things to spend their money on, Poseidon Energy closes the inefficient and dangerous Eagle Rock mine complex and sells it to the U.S. government.[66]
  • May: Construction of Vault 87 begins.[91]
  • Spring: As the oil resources dry up across the globe, China's fossil fuel dependency causes an energy crisis in the nation. China, bordering on collapse, becomes more aggressive in its trade talks with the United States. The United States' unwillingness to export oil to China leads to a breakdown in talks between the two countries.[78]
  • Summer: Adding further insult to the Sino-American relations, the first crude fusion cell is unveiled, one of the results of the power armor project. Devices designed for the fusion cell begin to be manufactured. Incorporating fusion power into the general U.S. infrastructure begins, but the process is too slow to supply power to the regions that need it. Nearly eleven years later, few sections of the United States are supplied with fusion power.[78]
  • Winter: In the winter of 2066, China invades Alaska, and the U.S. Congress declares war upon China. The Anchorage Front Line becomes a true battleground.[100][101][24]
  • The U.S. Navy missile cruiser USS Ebon Atoll is accidentally sunk by the U.S. Navy Submarine USS Interference during the Anchorage Campaign. The Interference mistook the Ebon Atoll for an enemy vessel and shot it with a nuclear torpedo killing all on board. It is one of the worst U.S. Navy disasters since World War II.[56]
  • Winter: As a sign of increasing tension between the two countries, Canada proves reluctant to allow American troops on Canadian soil or allow American planes to fly over Canadian airspace. American and Canadian tensions rise, but Canada eventually backs down, and U.S. troops pass through Canada. This sets the stage for the Canadian annexation in 2076.[100]

2067

  • September: Nuka-World opens a new park, Safari Adventure. As with Dry Rock Gulch, attendance nearly doubles overnight.[87]
  • The first suit of T-45d power armor is deployed in Alaska. While lacking the full mobility of future versions, this power armor is incredibly effective against Chinese tanks and infantry. Its ability to carry heavy ordnance becomes key in various localized conflicts, and it has the power to destroy entire towns without endangering the wearer. China rushes to create its own versions, but they are many years behind the United States.[78]
  • By this year, a Nuka-Cola vending machine can be found on almost every street in America.[73]
  • Senator Todd Peterson decides to build a secret bunker to house himself and his family should war break out. Senator Peterson is a wealthy man in his own right, but lacks the funds necessary for such a project. Through secret dealings with Poseidon Oil and a covert branch of the government known as the Enclave, the final funding for the project is attained. A construction site is chosen in southern Colorado and work begins.[102]

2068

  • May: Construction of Vault 92 ends.[91]
  • November: Construction of Vault 112 begins.[91]

2069

  • Canada begins to feel the pressure from the United States military as the U.S. draws upon Canadian resources for the war effort. Vast stretches of timberland are destroyed, and other resources in Canada are stretched to the breaking point. Many Americans refer to Canada as Little America, and Canadian protests are unheard.[78]
  • February 11: By order of the U.S. government, all Patriot's Cookbook magazines are banned and incinerated. However, many magazines still remain in circulation.[103]
  • March: Vault 13 is finally completed - it is the last of the vaults on the West Coast,[104] and drills begin. Due to its late completion, the 'cry wolf' effect that hurt the other vaults is not as pronounced.[96]
  • October: Construction of Vault 76 ends.[91]
  • December: Construction of Vault 106 and Vault 108 ends. Vault 108 was in construction for 8 years due to work stoppage.[91]

2070

  • The first of the Chryslus Motors fusion-driven cars are developed. Reassuringly big and American, the limited models carry a hefty price tag but are sold out within days. Many Chryslus plants have long since been converted into making military ordnance.[78]

2071

  • Planned Diversion Programming copyrights the hologame Atomic Command.[85]
  • December: Construction of Vault 87 ends.[91]

2072

  • June: Ezra Parker prevents the assassination of Sergey Urbonas.[105]
  • June 3: Canada begins to be fully annexed by U.S.A.[106] It is fully integrated by January 2076.[100]
  • The United States' increasing demand for Canadian resources causes protests and riots in several Canadian cities. An attempted sabotage of the Alaskan pipeline is all the military needs as an excuse to finalize its annexation of Canada, which had already begun in 2067.[100]
  • Legislative Act 21-0 is passed by the United States Congress.
  • Completed B.O.M.B. missiles are sent to different space centers around the U.S. so they can be carried into space and installed into the B.O.M.B. satellites. The process is slow, but it is being carried out fairly regularly.[53]
  • Nuka-World opens a new park, the Galactic Zone, becoming the most popular attraction there.[77]
  • Planned Diversion Programming copyrights the hologame Automatron.[85]

2073

  • August: The Ballistic Orbital Missile Base, or B.O.M.B.-001, is completed and partially functional (for security and maintenance bots) using a temporary onboard generator. The only things the base needs are the manually input final launch instructions and codes and the main power reactor.[107][108]
  • September 15: As China becomes increasingly aggressive with their use of biological weapons, the United States government feels that a countermeasure was needed. The Pan-Immunity Virion Project is officially formed and plans are made to begin experiments at the West Tek Research Facility in Southern California.[109]

2074

  • Contrary to their claims of seeking only to retake Alaska from the Reds, American power armor units, infantry and mechanized divisions are deployed to China, but they become bogged down on the mainland, putting a further drain on American resources and supply lines.[78]
  • Government decision makers order the dumping of radioactive waste into Eagle Rock's lower mines. Enclave politics help secure a contract for Poseidon Energy to develop and use their Agricola mining robots in the operation of the dumping ground. Not surprisingly, the Agricola lab turns out to be a pretty good bunker as well.[66]
  • June: Construction of Vault 112 ends.[91]
  • June 24: Negotiations between the U.S. and other world powers come to a dramatic end, with the president walking out of oil talks with the other world powers. After a much-heated debate, the president storms out of the meeting and declares that the last known supply of petroleum will be used exclusively by the U.S. and the U.S. will not sell or trade any oil to outside parties.[78]
  • July: The new Bloomfield Space Center completes construction. The facility's first task is to complete the space rockets Hermes XIII and Hermes XIV to fly to B.O.M.B.-001 and -002 respectively (originally slated for a Mars mission before new orders arrived). The mission: have the crew deliver and install the bases' main power reactors, manually enter final launch instructions, manual check for safety nets and protocols, and do a manual inspection of the station.[107][108]

2075

  • The Sierra Army Depot A.I., Skynet, becomes self-aware.[110]
  • RobCo Industries copyrights the Unified Operating System. This system is used for operating the RobCo terminals. The copyright is renewed for each of the next two years.[111]
  • RobCo brings up plans to purchase REPCONN Aerospace, threatening a hostile takeover otherwise.[112]
  • Vault-Tec Game Studios copyrights the hologame 'Red Menace'.[85]
  • Ezra Parker is selected by Modern Industrialist to be in the Top Ten Up and Coming Venture Capital Managers.[105]
  • March 21: PVP experiments continue at West Tek with batch 10-011, in the wake of successful tests of the virus on single-celled organisms. Experiments on plant cells are postponed. The pan-immunity virion is renamed Forced Evolutionary Virus (FEV).[113]
  • May 9: FEV experiments continue at West Tek with batch 10-011, in the wake of successful tests on flatworms; the flatworms exhibit increased size and heightened resistance to viral contagions. Experiments with insects have less success, and further experimentation on insects is postponed by Major Barnett.[113]
  • May: Vault 112 seals two years early, for Stanislaus Braun's sadistic desires.[114]
  • June: General Brock becomes the commanding officer of Fort Strong.[115]
  • June 30: FEV experiments continue at West Tek with batch 10-011, with white mice as subjects. Increased size, muscle density and intelligence are noted.[113]
  • August: The United States Space Administration awards contracts to ArcJet Systems to develop the XMB booster engine and deep range transmitter for their Mars Shot Project, a manned mission to Mars.[116]
  • November: Unidentified submarine contacts, rumored to be stealth subs of the Chinese 'Ghost Fleet' are spotted by U.S. monitoring stations A-31 and B-19, but no further sightings are reported.[117]
  • November 9: FEV experimentation (batch 10-011) on rabbits is concluded. Increased size, intelligence and aggression is noted; it is difficult to determine whether the flatworms in the previous experiments were angrier and more violent than normal. Frankly, the researchers cannot be blamed for this.[113]
  • December 17: A general of the U.S. military visits the Switchboard facility and receives a report from P.A.M. that Chinese stealth technology far outpaces that of the United States, and that the unidentified submarines spotted by U.S. monitoring stations a month prior may be from the Chinese 'Ghost Fleet', an elite naval unit rumored to possess stealth-capable submarines. The general dismisses the intelligence as unsubstantiated, but P.A.M. responds by stating no actionable intelligence has come out of the Shaanxi Province of China since November 2072, except for a reported increase in the importation of complex polymers and key synthetic compounds. P.A.M. indicates that these are consistent with research into stealth technology on a large scale, but the general states that unless concrete evidence can be provided, such information is rumor.[117]

2076

  • REPCONN Aerospace is bought out by RobCo Industries.[61]
  • January 3: A military team under the command of Colonel Spindel is sent to the West Tek research facility to monitor the experiments in the interest of national security, due to fears of international espionage.[58] Captain Roger Maxson (the grandfather of John Maxson, the High Elder of the Brotherhood of Steel in 2161) is among the team personnel.[78]
  • January 12: Splicing in several new gene sequences into their test virus, dogs are injected with batch 11-101a at West Tek. Although increased strength is noted, increased intelligence is not. Using batch 11-011, experiments are conducted on raccoons. The same results are noted, but the attempted escape of several infected raccoons causes Major Barnett to terminate the experiment.. and the test subjects. Two pairs of raccoons, however, are unaccounted for.[113]
    • Note: Scott Campbell and Brian Freyermuth intended these escaped raccoons to form an intelligent animal community northwest of the Glow called the 'Burrows'. This location was never implemented.
  • January: The United States annexation of Canada is complete. Canadian protesters and rioters are shot on sight, and the Alaskan Pipeline swarms with American military units. Pictures of atrocities make their way to the United States, causing further unrest and protests.[100]
  • April 15: Once all secondary tests and studies are done on the test subjects, all dogs from the batch 11-101a Forced Evolutionary Virus (FEV) tests at West Tek are terminated.. from a safe distance.[113]
  • June: Power armor prototype completed, resulting in the T-51b power armor. This is the pinnacle of power armor technology before the Great War. Many of these units are sent to China, and they begin to carve a swath through the Chinese forces. The Chinese resources are strained to the breaking point, and the supply lines from the nations China has annexed begin to break down.[78]
  • July: Flotation Homes and Seaweed is published by Vault-Tec.[96]
    • July 4: The United States celebrates its Tricentennial. Vault-Tec opens Vault 76 in honor of the event.[118]
  • August: Food and energy riots begin in major cities throughout the United States. Military units begin to be deployed in cities within the United States to contain rioters; many temporary prisons are constructed. A state of emergency is declared and martial law soon follows.[78]
  • August: Hermes XIII and XIV are completed, loaded with cargo and placed on the Bloomfield launch platform, awaiting the final funding and the okay to launch.[107][108]
  • October: Production of B.O.M.B. nuclear missiles is put on hold due to budget cuts. The Reservation is put on reserve.[53]
  • October: Due to the seriousness of world events and the threat of nuclear war, Hermes' launch is postponed while funds are routed to Vault technology. Launch is rescheduled for 2077.[107][108]
  • October 4: At West Tek, fifteen chimpanzees are infected with batch 11-111. The most successful test to date, growth and immunities in the chimpanzees surpass all other subjects. The military practically drools over the results. Plans are made in secret to begin testing in small quarantine towns in North America, and the Mariposa Military Base construction is sped up in anticipation of moving the West Tek project to a location under military supervision.[113]
  • October 20: Nuka-Cola Quantum is created.[119]
  • November: Enclave personnel seize control of Bloomfield Space Center and begin researching and developing a way to convert Hermes XIII and XIV into a personnel transports to transport important individuals off-planet.[107][108]
  • December: Fifteenth edition of Coping With Mr. Virus! is published by Vault-Tec.[120]
  • December 10: Shelby O'Rourke meets with Ray Gary and Scott Conroy at a Truth Seekers meeting, as part of her cryptid research.[121]
  • Pipfall, the holotape game is released into the public by Vault-Tec Game Studios.[85]

2077

  • Nick Valentine, a police detective from Chicago, is brought to Boston to apprehend notorious criminal Eddie Winter during 'Operation Winter's End.' It ends in failure, with Valentine's fiancee, Jennifer Lands, being murdered by Winter. Valentine seeks treatment for PTSD, eventually having his brain scanned in an experiment. Over a century later, these scans would be used to implant artificial memories into a prototype synth.
  • Automobile coolant prices sky rocket with the regular coolant price being $7450.99 per gallon and $8500.99 per gallon for premium.[122]
  • Robert House puts himself in stasis.[123]
  • A Chinese sabotage attempt takes place at Hoover Dam.[124]
  • New Plague hits Denver. Rioters burn down large parts of the city in their fear of contamination and anger at their treatment. Many panic and flee the city by car, clogging the freeways when they run out of gas and trapping everyone behind them.[99]
  • January 7: Major Barnett orders transfer of all Forced Evolutionary Virus (FEV) research to the newly constructed Mariposa Military Base, despite objections by the research team.[113]
  • January 10: Alaska is reclaimed, and the Anchorage Front Line is again held by the Americans.[78]
  • January 22: The first domestic use of power armor within the United States for crowd and quarantine control begins. Units originally serving in China and the Anchorage Front Line find themselves fighting Americans at home. Food riots increase and many civilians are killed. Several soldiers defect from the military, both in Canada and the United States. They are captured and sent to military prisons.[78]
  • February: FEV Research is leaked to the world through an unknown source. Protests arise in many major cities and governments around the world, as well as accusations that the United States is responsible for the New Plague. F.E.V. is seen as the threat, and serves only to fuel tensions. The governments of the world fear what the U.S. is up to, speculating anything from trying to make a breed of super soldier to trying to make Hitler's master race, they begin to panic.[78]
  • March: Prepared for a nuclear or biological attack from China, the President and the Enclave retreat to the Poseidon oil rig and make contingency plans for continuing the war.[78][125]
  • March: Vault Dweller's Survival Guide is published by Vault-Tec.[96]
  • April: an American destroyer is sunk, one of the surviving soldiers on board being Thomas Davis, a member of Beaver Creek Lanes.
    • April 2: John-Caleb Bradberton puts himself in stasis using the LEAP-X Program.[119]
    • April 28: An accident occurs at Nuka-World's power plant, causing a large amount of coolant to discharge into the river. Park administration covers up the incident and fires the whistleblower.[126]
  • June 14: The Berkeley Springs Police Department defused a bomb that was planted by 'The Appalachian Assassin.'[127]
  • June 26: The installation of Cryptos and the Hall of Trials into Riverside Manor is completed. Frederick Rivers and Zack Hayes run tests on the system's functionality.[128]
  • July: Between July 10 and October 23: Sierra Army Depot is evacuated.[52]
    • July 4: After contact with the contaminated lake water causes a medical crisis at a General Atomics-sponsored bass fishing tournament, Lake Quannapowitt is closed to the public.[129]
  • August: Sometime prior to August 15, General Constantine Chase, the hero of the Anchorage Reclamation, begins testing a virtual reality simulation of the Reclamation at the VSS Facility in Washington, D.C.[130]
  • August 27: Miners strike outside Garrahan Estate, protesting their working conditions.[131]
  • September 6: Technicians at the VSS Facility notice General Chase is making radical, unrealistic changes to the Anchorage simulation. They believe Chase is becoming obsessed with the simulation and is gradually going insane, but refrain from confronting him out of fear that they will lose their jobs to military contractors.[130]
  • September 27: The Bysshe Company build a secret lab in the basement of Van Lowe Taxidermy overnight for Calvin van Lowe to conduct his 'Sheepsquatch' research out of.[132]
  • October: An explosion in Kerwood Mine kills 17 miners and traps 32 more.[133]
  • October 2: An non-depleted Ultracite vein in Atomic Mining Services' Mine Shaft No. 9. burst into Welch. AMS immediately secure the town and begin evicting the town's residents.[134]
  • October 3: The residents of Welch rebel against AMS. News of the town's rebellion spread across Appalachia and leading to every disfranchised mine worker to attack the mining companies. The miners bomb a Mega Mansion in Bramwell and take over the Rockhound Bucket-wheel Excavator at Mount Blair.[134][135]
  • October 10: The Army detachment at Mariposa discovers that the scientists have been using 'military volunteers' (military prisoners who didn't have their brains scooped for use in brain bots) as test subjects in their experiments. Morale in the base breaks down, and in light of Colonel Robert Spindel's mental breakdown, the men turn to Captain Roger Maxson for leadership.[136]
  • October 12: The National Guard clear out the last rebelling miners from Mount Blair.[134]Bill Garrahan 'assists' them with his purpose-built minigun but is told to stand down. He does not comply.[137]
  • October 13: After an interrogation, Maxson executes Robert Anderson, the chief scientist at Mariposa.[136]
  • October 15: Colonel Spindel commits suicide. All scientists are executed.[136]
  • October 17: Bysshe operative Bo-Peep is scheduled to meet with Calvin van Lowe in Bastion Park. van Lowe is a no-show and Bo-Peep is murdered by the imposter sheepsquatch which has escaped from van Lowe's lab.[138]
  • October 18: Hornwright Industrial wins in the 'Man vs. Machine' competition against Garrahan Mining.[139]
  • October 19: Scott Conroy falls into a sinkhole and breaks his leg while investigating a sunken church in the Mire for ghosts.[140]
  • October 20: Captain Roger Maxson, now in control of Mariposa, declares himself to be in full desertion from the army via radio.. and receives no reply.[136]
  • October 21:
    • Maxson orders all families stationed outside the Mariposa facility moved inside.[136]
    • 9:30 am EST: Vault-Tec staff at Vault 94 receive new encrypted orders. With the exception of maintenance engineer Tyrone Hayes, the staff wrap up their assignments and depart for Vault-Tec University. Hayes contacts Pastor Gabriella Salavar and informs her that she and her congregation have a standing invitation to enter Vault 94.[141]
  • October 22: The platinum chip is processed in Sunnyvale, California.[142]Mr. House expects the courier to arrive the following afternoon.[143]
  • October 23: The Great War
    • Early morning: The Commander of the U.S. Pacific Fleet and the U.S. Air Force report sightings of possible Chinese submarines at 00:01 am EST and aircraft approaching U.S. territory at 03:37 am.[144]
    • A pre-Halloween costume show was going to be on later that day, called Freddy Fear's House of Scares. The preparations were made that morning.[145]
    • Nuka-Cola Quantum is released to the public.
    • 82 students from the Early Dawn Elementary school go on a field trip to Lamplight caverns with a couple of teachers and a few parent chaperons.[146]
    • Federal agents raid L.O.B Enterprises.[147]
    • Dr. Hein is taken hostage by the A.F.A.D. at the Angry Anaconda in Nuka-World.[148]
    • 09:13 am EST: The Integrated Operational Nuclear Detection System (IONDS) reports four probable launches of ballistic missiles. The U.S. Armed Forces go to DEFCON 2.[144]
    • 09:17 am EST: NORAD confirms the IONDS report. The U.S. Armed Forces go to DEFCON 1. Bombers are scrambled for immediate takeoff.[144]
    • 09:26 am EST: Response Scenario MX-CN91 is ordered by POTUS. Full nuclear retaliation is authorized.[144]
    • The bombs and missiles fly. Who struck first is unknown. Other countries, seeing the missiles on their way, launch their planes and fire their warheads as well. Air raid sirens sound, but very few people heed the warning, thinking it is a false alarm. The vaults are sealed. Two hours of nuclear bombardment ensues upon the earth's surface. The effects are far worse than most imagined. The Earth's faults shift violently, thrusting mountain ranges through the soil. Whole lands are submerged under floods of water.[136]
    • Fallout 4 prologue begins.
    • 9:42 am: Nuclear strikes on New York City and Pennsylvania are confirmed.[144]
    • The Sole Survivor and their family evacuate from their home to Vault 111. Once inside, they and the other vault residents are placed in indefinite cryogenic suspension by Vault-Tec personnel.[149]
    • 9:47 am: Washington D.C. and Boston are struck with nuclear weapons.
    • The Great Blackout: EMP produced by the bombing kills unshielded electronic devices such as vehicles and other machinery. It lasts for an unknown period of time.
    • In the confusion of the Great War, mothership Zeta abducts Sally and her sister, her parents having died during the war.[150]
    • The Sierra Madre Casino hermetically seals itself during the grand opening gala and the holographic security murders all of the guests except Dean Domino.[151]
    • The Lucky 38's systems crash under the weight of the nuclear attack, knocking Robert House unconscious.[152]
    • The platinum chip, still at Sunnyvale, becomes buried under the rubble from the aftermath of the Great War where it would stay buried for over 200 years.[153]
    • Vault 12 fails to close properly. Once it becomes known that the other vaults have sealed, people within Bakersfield attempt to force their way into Vault 12 to protect themselves and their families.[154]
    • The West Tek research facility takes a direct hit, breaking open the FEV tanks on levels four and five and releasing it into the atmosphere. Mutated by radiation, it loses its mutagenic abilities, but it later complicates things for the Master.[155]
    • The Mariposa Military Base survives, the soldiers within protected from the radiation and FEV flooding the wasteland.[136]
    • Surviving scientists and soldiers based in Los Alamos band together with other survivors they encounter for safety. They set up a temporary camp in a cliff dwelling at Mesa Verde and attempt to contact the federal government for further instructions. No contact is ever made. A small vault is built into the cliff side to shield the only computer they have from the elements.[156]
    • All Enclave personnel leave Bloomfield to either take cover or maintain 'hot spots.' The sub-reactor is turned off. Bloomfield, B.O.M.B.-001, and 002, and Hermes XIII and 14 are completely forgotten.[107][108]
    • Thirteen nuclear warheads obliterate Salt Lake City within seven minutes. This is witnessed by Randall Clark while returning home.[78]
    • Two Poseidon scientists are still trapped in the Agricola lab. After four years, one dies of natural illness. After one more year, the other commits suicide.[66]
    • Seismic activity causes radiation to seep into the sub-levels of the Reservation. Even though the people underground are safe from the blasts, radiation eventually takes its toll.[53]
  • October 24: The Boylston Club adds a Memoriam Gala to its October events calendar.[157]
  • October 25: Platner takes his power armor outside Mariposa to get specific readings on the atmosphere. He reports no significant radiation in the area surrounding the facility.[136]
  • October 27: After burying the scientists in the wastes outside of Mariposa, the soldiers seal the military base, then head out into the desert, taking supplies and weapon schematics with them. Captain Maxson leads his men and families to the government bunker at Lost Hills.[136][158]
    • Note: Although Maxson's points in his holodisk indicated that civilian personnel (presumably families of the scientists or other civilians not associated with the military) were to remain at the base, whether they did or not is unknown.
  • October 30: A week after the initial blast, a black rain begins to fall, caused by the massive amounts of radioactive particle debris (mainly soot) from the nuclear firestorm a week earlier. Plants and animals both go rapidly into extinction.[78]
  • October 30: Surviving members of the Boylston Club who can make it to the clubhouse attend a Memoriam Gala. At midnight, they drink a final toast of poisoned wine and presumably all die.[159]
  • November: Captain Maxson, his men and their families, arrive at the Lost Hills bunker a few weeks later, suffering many casualties along the way, including Maxson's wife (but not his teenage son). The surviving soldiers go on to become the Brotherhood of Steel.[78]
  • November: Ms. Carrie Delaney is the last adult to leave Little Lamplight Caves in search for help. Ten-year-old child Jason Grant takes charge in her absence.[160]
    • November 2: Psychoactive drugs are released throughout Vault 106.[78]
    • November 2: A Special Election for Senator of the Appalachia Territories was to take place on this day, filling the vacated seat of Sam Blackwell[161]
  • December 25: The security and support staff of Vault 111 celebrates Christmas.[162]

2078

  • January 26: The city of kids, Little Lamplight is officially founded. By unanimous vote Jason Grant is named as the city's first mayor.[163]
  • January 28: Radiation levels on the surface become low enough for survivors to perform brief expeditions.[164]
  • January 30: In Zion Canyon, Randall Clark ventures outside for the first time.[165]
  • April 23: Vault 111's 180-day mandatory shelter period elapses, but the overseer refuses to open the vault, having not received the scheduled all-clear signal. The support staffers and security grow restless with their continued confinement and plot a mutiny.[162]
  • July: The originally planned launch date for the United States Space Administration's Mars Shot Project, a manned mission to Mars. The USSA, however, feared the launch date may be delayed by a year or more due to unrest overseas.[116]
  • October 24: Vault 94 re-opens and dispatches 'Vault Ambassadors' across Appalachia to aid any survivors and act as missionaries.[141]
  • Summer: The planned launch date for Hermes-13 and Hermes-14, intended for use in the latest manned mission to Mars. However, as the war with China intensified, the Enclave and Department of Defense agents seized control of the Space Center and tried to retrofit the rockets for travel to B.O.M.B. 002 and another planet.
  • The dwellers of Vault 87 are locked in airtight chambers and exposed to the FEV by the vault's Overseer and his security, who are simply, though callously, following the 'plan' laid out by Vault-Tec. The vault's population is transformed into hideous super mutants and centaurs.[88]
  • The planned opening of the Angry Anaconda at Nuka-World.
  • Rex Meacham finishes Project Cobalt.[166]

2079

  • The Puppet Man leaves Vault 77.[167]
  • Raleigh Clay is contacted by the mayor of Harpers Ferry, who is desperate for assistance following the nuclear attacks. Despite previous misgivings between the townsfolk and the Free States, Clay ultimately agrees to provide aid.

2080

  • The first effects of radiation are seen in the survivors. Widespread mutations occur with animals and humans alike. Those that survive the effects of the mutations are permanently changed. New species are created almost overnight.[78]
  • John Bloch's military group makes a peace-protection pact with local ranchers.[168]

2081

  • The Skynet AI in Sierra Army Depot becomes self-aware, according to its own records.[169]
  • Camp Venture is already providing survival training to members of the Free States.[170]

2082

  • December 24: Raider Rosalynn Jeffries leads a group of Cutthroats in an attack on Charleston, but is defeated and captured. The Responders attempt to negotiate a prisoner exchange with her lover, Cutthroats leader David Thorpe. Thorpe responds by destroying Summersville Dam with a mini nuke, killing Rosalynn and triggering a disaster that would come to be known as 'the Christmas Flood.'[171]

2083

  • Following a loss of contact with other Enclave installations, the Whitespring bunker holds an emergency election for the position of President. Secretary of Agriculture Thomas Eckhart wins by manipulating the automated voting systems.
  • January 11: Carol Sweeney and a few raiders leave the Cutthroats in disgust over their gang's role in The Christmas Flood.[172]
  • Summer: The city of Necropolis is founded by the ghoul survivors of Vault 12 and the U.S. citizens that fled to Bakersfield when the bombs fell.[78]

2084

  • Spring: Set takes control of Necropolis, wresting control from the original Overseer. The Vault 12 Overseer, not willing to take a dirt nap, is driven north and is lost to history.[78]
  • April 10 - June 14: Randall Clark makes a journey from his refuge in Zion to Salt Lake City in search of the remains of his family. Unable to locate anywhere familiar to him he returns to Fallen Rock cave defeated and exhausted.

2085

  • The planned date for the U.S. military to bring the Vertibird, a Vertical Take Off and Landing (VTOL) aircraft, into service.[56] For obvious reasons, this never happens, but the Enclave resumes development after regaining its footing.
  • September: Carol Sweeney witnesses a giant bat emerge from a crack in the earth near Watoga.[172]

2086

  • Major Ragnarsdottir of the Appalachian Enclave leads a military coup against self-proclaimed President Thomas Eckhart. Shortly afterwards they attempt to destroy the Whitespring bunker's administrative AI, MODUS. MODUS responds by destroying the bunker's weapons lab and sealing the exits, releasing deadly toxins into the air circulation and killing all Enclave personnel.[citation needed]

2087

  • December: After most of the initial survivors in the Reservation succumb to radiation, those 'fortunate' enough to not die have turned into ghouls. And after spending ten years underground, they finally come back to the surface. Twelve ghouls, including Dr. Willem Clark, volunteer to search the wastes in the hopes of finding other survivors.[53]

2088

  • The computer in Mesa Verde fails. The scientists resort to carving their most important schematics into the kiva walls.[156]
  • December: Of the twelve volunteers to explore the wastes, only one comes back to the Reservation; Dr. Willem Clark. However, he has brought back a few dozen fellow ghouls to seek shelter at the Reservation.[53]
  • April / May: The Brotherhood of Steel establishes an outpost at the eastern exit of Big Bend Tunnel to monitor and combat the scorchbeasts.[172]

2089

  • Scientists in Mesa Verde began to drill the village children in the ways of mathematics and science so that knowledge is not forgotten. They hope that their descendants will one day help bring civilization back to the wasteland.[156]
  • January: After explaining the hardships and prejudices placed against ghouls by smoothskin humans, the ghouls of the Reservation proclaim Dr. Willem Clark as their leader. Willem further solidifies his place as leader by explaining his plans to one day make the ghouls the rightful and true heirs to the Promised Earth and that becoming a ghoul was the next, logical step in the evolutionary process.[53]

2090

  • Vault 29 opens. Harold sets out to make his fortune as a trader, making the circuit around the survivalist communities in the wasteland.[78]

2091

  • Vault 8 opens, and they use their G.E.C.K. to create fertile ground for their city. This eventually becomes Vault City.[78]
    • Note: While Lynette says that the city was founded 120 years ago, which would place the event around 2120, the Chosen One later says that it's 70 years before the Vault Dweller left Vault 13. This probably means that Fallout 2 was initially meant to take place earlier, and the dialogue file was not corrected.

2092

  • LA Vault opens, the Boneyard is founded and attracts survivors.[78]
  • Dr. Richard Moreau is exiled from Vault City for murder. The circumstances surrounding the murder are unknown, but he changes his last name to Grey and heads south.[78]

2093

  • The Hub is founded by a man named Angus. He sets up camp around a filthy oasis in the desert and proceeds to begin trading with other settlements.[78]
  • July 20: The Appalachian Brotherhood of Steel abandons Camp Venture.[173]

2095

  • January 29: The Appalachian Brotherhood of Steel launches Operation Touchdown.
  • March 10: A team of Fire Breathers led by Lieutenant Thomas, secure the camp at the summit of Brim Quarry.[174]
  • August 18: The Appalachian Brotherhood of Steel is almost entirely wiped out by the Scorched.
  • August 19: Thunder Mountain power plant falls, ending the presence of the Appalachian chapter of the Brotherhood of Steel.[175]
  • September 20 - November 15: 28 Mexican survivors, 11 male, 8 female and 9 children, arrive in Zion Canyon and settle down.[176]

2096

  • The Free States are attacked by the Scorched and driven from Harpers Ferry to their bunkers. Raleigh Clay bans all efforts to recover what is left of the town. The faction begins researching countermeasures for the Scorched.
  • Harold rises to the level of a caravan boss in the Hub. His caravans suffer occasional attacks in the wastes, but Harold's caravan outfit survives and prospers.. until the mutant attacks begin to pick up a few years later.[78]
  • February: The inhabitants of Vault 22 leave their vault due to an outbreak of mutated spores infecting most of the dwellers and overrunning the vault.[177]
  • February 11: About 118 survivors of Vault 22 move out of the Mojave Wasteland and travel to Zion Canyon. Most are infected with the spores and bring spore carriers and spore plants to the Zion Valley and attack/kill most of the Mexican survivors already there.[177]
  • February 14: According to Randall Clark, the Vault 22 survivors eat the Mexican survivors they took captive.[177]
  • February 19 - January 13, 2097: Randall Clark embarks on a one-man guerrilla war against the Vault 22 survivors, killing a significant number of their party in traps and ambushes. The terrified survivors eventually begin attributing the attacks to a supernatural entity. By the time they flee Zion, the vault dwellers have lost over eighty people to a combination of these attacks and disease.[178]
  • July 6: Claire Hudson arrives at AVR Medical Center, and begins work on a vaccine for The Scorched Plague.[179]
  • November 7: A massive number of scorchbeasts and scorched begin massing for an attack on Morgantown Airport. All surviving Responders are recalled to defend their headquarters.[179]

2097

  • January: J. Hendricks becomes overseer of the remaining Vault 22 survivors. In his first order as overseer, he organizes a retreat from Zion Canyon.[178]
  • January 13: The thirty-four remaining Vault 22 survivors leave Zion Canyon after 10 months of ambushes by Randall Clark.[178]
  • January 17: Randall Clark finds a woman from Vault 22, named Sylvie, caught in a bear trap. She claims to have suffered terrible abuse at the hands of the men of the vault, prompting her to flee. Feeling sympathy, he tends to her wounds and takes her in.[180]
  • Spring: Carol Sweeney's community in Big Bend Tunnel are wiped out by the Scorched.[172]
  • A man named Jonathan Faust leads his group of about 200 people from the overcrowded Vault 15 into the wastes of the outside. Eventually, they become a raider band known as the Vipers.[181]
  • William Keller and his fellow ghouls flee Appalachia to join a larger ghoul community in Washington, D.C.[182]

2101

  • March 5: During the delivery of his child with Sylvie, Randall Clark encounters complications and sadly both her and the baby die. Randall begins to seriously consider suicide after the loss of his second family.[183]
  • The Vault City Overseer retires and the Council of Citizens is established. The Council appoints the initial First Citizen.[184]

2102

  • May 22: Increasing mutant attacks on Harold's caravans frustrate him to the point of financing and leading an expedition to find out where the mutants are coming from. Consulting with a scientist and doctor at the Hub, a man by the name of Grey, the two of them decide to join forces.[78]
  • June 23: Richard Grey's expedition (including Harold) finds the Mariposa Military Base and is summarily scattered and defeated by the mutant inhabitants. Grey is knocked into one of the vats of Forced Evolutionary Virus (FEV) by a robotic arm, and Harold is knocked unconscious, only to awaken later out in the wasteland.[78]
  • June 27: Harold, already mutating, is found by traders and taken back to the Hub. His former caravan partners and employees, horrified by his condition, abandon him.[78]
  • July: Richard Grey, now horribly mutated by the virus, crawls from the vat, covered with FEV and in terrible pain. Barely able to think or perceive his surroundings, he crawls into the vat control room and begins his audio log. He fades in and out of consciousness, sometimes for days or weeks at a time.[78]
  • July–November: Richard Grey begins to acclimate to his condition, and begins his first tests of animals by exposing them to FEV. These experiments and his growing awareness lay the foundation for his plans for the Unity and the master race. He takes the name 'the Master'.[78]
  • October 23: Fallout 76 begins - Vault 76 opens its doors to the wasteland for Reclamation Day.
  • A resident completes the the inoculation project to protect against the Scorched Plague.
  • The unsolved mystery of the disappearance Freddy Wood is solved.
  • Somebody gets the Rockhound at Mount Blair to function again.
  • Rose boosts her radio signal at the Top of the World with the help of a former Vault 76 resident.
  • The plans for the Excavator power armor are rediscovered.
  • The Scorched Detection System is finished using the recordings of the dead creators.
  • A Resident becomes mayor of Watoga and uses a virus to upload a software update to the robots in Watoga, turning them passive.
  • A new General of the Enclave in the Whitespring bunker is promoted.
  • A nuke is fired at Fissure site Prime.
  • The residents of Vault 76 defeat the scorchbeast queen. The Scorched menace is ended.
  • November: The first human victim wanders into Mariposa, and Grey consumes him.[78]
  • December: Grey continues his experiments on wanderers that enter Mariposa with no success. The creations are flawed (due to the radiation counts in their bodies), making them big but incredibly stupid, and Grey consumes them rather than letting them live.[78]

2103

  • January: The Master discovers the problem with the influence of radiation on his mutations, and he begins to choose his subjects more carefully. The first classic super mutants are born. He begins his plans to build an army.[78]
  • 2103-2130: Throughout this period, the Master begins slowly gathering test subjects, willing or unwilling, from local human stock. The Great Winter of 2130 and the scarcity of human subjects make building his army difficult.[78]
  • Humans return to Appalachia in the form many new Settlements and Raider gangs

2108

  • August: Randall Clark encounters Feral ghouls for the first time in Zion Canyon.[185]

2110

  • The scientists and survivors in the subterranean levels of the Commonwealth Institute of Technology officially found The Institute.[186]

2120

  • Angus rules over growing Hub and establishes himself as governor.[78]
  • Skynet is given final orders by its masters, then left to rot in Sierra Army Depot, according to its own records.[187]

2123

  • April 25: 24 children, half boys, half girls, arrive in Zion Canyon from an unknown place.[188]
  • April 25 – January 23, 2124: Randall Clark begins leaving gifts, like books and medicine, and notes for the children to make the most of their new home. He signs every note as 'The Father'. The children later form the tribe the Sorrows.[189]

2124

  • January 23: Randall Clark dies peacefully on top of Red Gate.[190]

2125

  • Winter: Angus is murdered. The Hub is thrown into chaos.[78]

2126

  • A band of merchants seizes the water tower in the Hub. They demand anyone wanting water must pay a toll. The Great Merchant Wars begin.[78]
  • 2126-2128: The Great Merchant Wars are fought, the Water Merchants seal up the town, but are outnumbered.[78]

2127

  • Vault 101's original Overseer dies after grooming a subordinate to continue his work.[88]

2128

  • A man named Roy Greene makes peace in the Hub and negotiates a settlement. The Hub's central council is formed, composed of two representatives from each of the Hub caravan companies. A long period of indecisiveness and meetings maintain the status quo in the Hub.[78]

2130

The following is based on the Fallout Bible and is not considered canon.
  • The Great Winter occurs.[78]
End of information based on the Fallout Bible.

2131

  • 2131-2135: The Master begins ordering his super mutants to gather human stock from caravans. For many years, the caravan disappearances are blamed on monsters in the desert, and even when the abductions begin to occur on Hub caravans, the deathclaws are blamed. The super mutant army grows.[78]

2134

  • A faction within the Brotherhood of Steel led by Sergeant Dennis Allen gains strength, and they urge the Elders to let them explore the southeast Glow for artifacts. The Elders refuse, so Allen and his separatist group splits away from the Brotherhood of Steel, taking some technology and weapons with them.[78]
  • Led by Sergeant Dennis Allen, a small group of Brotherhood of Steel separatists make their way to the West Tek research facility in search of technological artifacts. They arrive there twenty days later, and are promptly chewed apart by the West Tek's unforgiving automated defense systems. Wounded, Allen begins to suffer radiation poisoning from a leak in his suit. Before he dies, he logs what happened to the expedition into a holodisk.[78]

2135

  • Elder Roger Maxson dies of cancer. His son, already an accomplished soldier, takes up the role of 'General' (Elder) within the Brotherhood of Steel. John Maxson becomes a member of the Paladins, showing tremendous promise as a soldier.[78]

2137

  • The Master begins to mass-produce super mutants. Only about one in six or one in five attempts are successful, and of these successes, only half seem to last to go on to be part of his growing army, called the Unity.[78]

2138

  • The cryogenically frozen Robert House regains consciousness.[191]

2140

  • Decker forms Underground in the Hub and starts pulling strings.[78]

2141

  • Spring: Vault 15 opens.[78]
  • Winter: Raiders begin to organize in the region as food supplies run low. The Khans and the Vipers begin terrorizing local settlements.[78]

2142

  • Spring: Shady Sands is founded and a wall is erected to protect the settlement from raiders.[78]

2150

  • Around the early 2150s the Vipers recover from their defeat by Angus at the Hub, replenish their ranks from captured slaves and caravan drivers, and begin to establish a power base in the badlands to the north of the Hub (and south of the Lost Hills Bunker). Driven by a religious frenzy (and the need to provide for their much larger numbers of soldiers and disciples), they begin raiding more frequently than before, attracting the attention of the Brotherhood of Steel.[181]

2152

  • As their influence slowly spreads throughout the wastes, the Master finds humans, doomsday cultists, and rather than dip them in the vats, he demands their obedience as spies - their leader is a man named Morpheus, an ex-member of the gang called the Rippers, and he pledges his followers to the Master. Morpheus and his cultists form the future core of the Children of the Cathedral.[78]

2154

  • Vault 17 is raided and its inhabitants taken prisoner by the Master's Army. They are subsequently turned into super mutants, among them, Lily Bowen.[192]

2155

  • The Gun Runners begin their career as successful weapon manufacturers and merchants.[193]
  • The Brotherhood sends out a few squads of scouts to track the Vipers down - it is more of a training exercise conducted by John Maxson's father, as the Brotherhood is convinced that a small detachment of troops in power armor would be sufficient to deal with a group of raiders, no matter how large. One Brotherhood squad, lead by Maxson, finds the Vipers. Expecting the raiders to break and run, Maxson doesn't take into account the religious ferocity of the Vipers (or their poisoned weapons), and when a single arrow nicks him with his helmet off, he dies within hours. John Maxson takes up the role of Elder, and Rhombus becomes the new head of the Paladins.[181]
  • The Paladins, now led by Rhombus, begin a full-scale campaign against the Vipers, tracking them down and wiping out almost all of their members within the span of a month. Some of the Vipers are able to flee north and east into the mountain range.[181]
    • Note:According to Chris Avellone's Fallout Bible #6, the Vipers were never heard from again. It was added there possibly because they don't appear in the final game, but it is inconsistent with Fallout, where the Vipers are mentioned by several characters (Ian, Aradesh, Killian) as still being around. The surviving Vipers must have therefore been still active in California until at least 2161. Furthermore, small groups of Vipers can be found in the Mojave Wasteland in 2281.
  • After capturing a caravan of vault dwellers, the Master learns the location of the Boneyard Vault, the future site of the Cathedral. He conquers the inhabitants and sets up operations there, and the human cultists begin to use the Vault as their powerbase. Within the Vault, the Master begins to send out patrols to Vault locations in search of these other Vaults. This move is finalized in the subsequent year, 2156.[78]

2156

  • The Master sees advantages in establishing a benevolent 'religion' (the Children of the Cathedral), and using them as spies in settlements throughout the wastes. Missionaries from the Children of the Cathedral spread slowly across the wasteland, acting as eyes and ears for Morpheus and the Master.[78]

2157

  • The Master learns the location of the Bakersfield Vault, Vault 12, and sends a detachment of super mutants there to seize the vault. Many ghouls are snapped like twigs in the attack, and Set finally parleys with the super mutants, telling them that the ghouls are the vault survivors the super mutants are looking for. The super mutants, angered at failing to find an intact vault, set up a small garrison at the watershed to watch the inhabitants and ensure Set's..cooperation in the war to come.[78]

2159

  • Jon Zimmerman hires a band of mercenaries known as the Regulators to help protect Adytum from the deathclaw and the odd random attack by raiders.[194]

2161

  • Harold appears in the Hub's Old Town.
  • October: A Brotherhood of Steel patrol comes across a dead super mutant in the badlands. They take the corpse back to the Scribes, and Head Scribe Vree begins her examinations of the super mutant.[78]
  • December 5, 07:21: Fallout beginsVault 13's Overseer, Jacoren, sends the Vault Dweller out into the wastes to find a replacement of the Vault 13water chip.
  • December 15: The Vault Dweller discovers Shady Sands and meets Tandi, and Ian, who join the Vault Dweller in searching for the water chip.[78]
  • December 30: The Vault Dweller recruits Dogmeat in Junktown.[78]
  • December: Killian Darkwater takes firm control of Junktown, drives out the last of Gizmo's kind, and then enforces his own brand of frontier justice. Life is fair and safe under his law.[195]
  • December: Thanks to the Vault Dweller's persistence, the Khans are completely destroyed, leaving only one survivor named Darion.[196]

2162

  • January 4: The Vault Dweller visits Scrapheap. (Unverified, location only present in Fallout Demo)
  • January 5: Someone starts stealing water from the magazine in Vault 13.
  • January 17: The Vault Dweller reaches the Hub and negotiates with the Water Merchants to deliver water to Vault 13, buying the Vault some time.[78]
  • January: With the Vault Dweller's assistance, Harold brings the new ghoul population of the Hub into equality with the humans. The two sides work together, and the Hub prospers.
  • February 13: The Vault Dweller recovers the water chip in Necropolis. Ian is killed by a super mutant and reduced to a cinder.[78]
  • February 23: The Children of the Cathedral send their doctor to Junktown.
  • March 3: The Vault Dweller defeats the Master.[78]
  • March 5: The Boneyard would have been invaded by the Master's Army.
  • March 24: The Master's Army attack Necropolis, killing all of the ghoulish inhabitants except Lenny, Cain and another ghoul hiding behind a library, leaving a truly dead city behind them.
  • April 4: The Master's Army would have invaded the Hub.
  • April 20: The Vault Dweller destroys the Mariposa Military Base. Dogmeat, being colorblind, doesn't recognize a forcefield and charges into it, dying defending his master.[78]
  • May 10: Fallout ends - The Vault Dweller returns to Vault 13, only to be told to leave by Jacoren. Some members of the vault (led by Theresa, the head of the 'return to the surface' faction, and including her supporters, Pat and Lyle), follow soon afterwards. The Vault Dweller marches into the wasteland, leaving Vault 13 behind.[78]
  • May 23: The Master's Army would have invaded the Lost Hills bunker.
  • The Brotherhood of Steel help the other human outposts drive the Master's Army away with minimal loss of life on both sides of the conflict. The advanced technology of the Brotherhood is slowly reintroduced into New California, with little disruption or chaos. The Brotherhood of Steel wisely remains out of the power structure, and becomes a major research and development house.
  • July 2: The Master's Army would have invaded Junktown.
  • July 22: The Master's Army would have invaded Shady Sands.

2163

  • April 19: The Master's Army would have invaded Vault 13, ultimately ending Fallout. (Original unpatched game)

2165

  • May 12: Vault Dweller removes his Vault suit and from this day forward, never wears it again.[78]
  • July 10: The Vault Dweller heads north with a small group of fellow vault dwellers and wastelanders and founds the small village of Arroyo.[78]

2167

  • August 18: Construction of Arroyo completed.[78]

2174

  • Fallout ultimately ends, as the Master's Army would have discovered Vault 13. (Patched versions of the game)

2178

  • August: The Institute begins research on samples of FEV.[197]

2180

  • The Commonwealth Minutemen defend Diamond City against a super mutant attack.
  • With their village having outgrown available space and resources, many Ciphers adopt a nomadic lifestyle, returning to the village only occasionally to resupply or raise children until they're old enough to walk on their own.[156]

2185

  • Summer: At high noon, super mutant Marcus and Brotherhood of Steel Paladin Jacob cross paths many, many miles southwest of Broken Hills and punch and shoot each other for a few days. Eventually, they give up, laughing, unable to get an advantage over the other. The two start traveling together, arguing over Unity and Brotherhood of Steel doctrine and whether or not the Master could truly neuro link his biology into the Cathedral computer network.[78]
  • Fall: Marcus and Jacob, along with a collection of ghouls, humans, and super mutant followers, found the community of Broken Hills.[78]

2186

  • In Shady Sands, Tandi helps her father Aradesh bring a new community and new life out of the broken remains of the world. They are responsible for the New California Republic, whose ideals spread across the land.[78]
  • Spring: Jacob says goodbye to Marcus, then moves on for parts unknown.[78]

2188

  • October 2: Vault Dweller has a daughter, who later becomes the Village Elder.[78]

2189

  • The New California Republic is voted into existence as a sprawling federation of five states: Shady Sands, Los Angeles, Maxson, the Hub and Dayglow.[198]
  • The Followers of the Apocalypse rise to become a major influence in New California. Thanks to the Vault Dweller's help, they gain control of the LA Boneyard.[199]

2190

  • Vault 70 opens and its residents use their three G.E.C.K.s to found the city of New Jerusalem in the ruins of Salt Lake City.[93]

2195

  • Chris Avellone becomes the mayor of Springfield.

2196

  • After the death of Aradesh, Tandi is unanimously elected President of NCR by the NCR council. As expected, she proceeds to do an exceptional job.[78]

2197

  • January 1, 06:29: Fallout Tactics begins - A Brotherhood of Steel squad, led by the Warrior, is sent to free the village of Brahmin Wood of raiders.[200]

2198

  • The Enclave resumes work on various pre-War technologies, including power armor variations. None of these are much of an improvement over the conventional old power armor, and some are actually worse.[78]
  • Fallout Tactics ends - After rushing to Vault 0, the Warrior destroys the Calculator, Vault 0's mad AI, defeating his robotic army.
  • After years of trying the 'natural' way, the ghouls of the Reservation discover they are indeed sterile. Dr. Willem Clark and Dr. Sebastian begin to devise a plan to create a viable way for ghouls to procreate.[53]

2200

  • B.O.M.B.-002 is knocked out of orbit and crashes in the Grand Canyon.[108]

2204

  • Inside the secret section of Vault 81, Curie completes her work on the universal cure and all the samples created are properly stored. She begins to wait for further instructions from Vault-Tec while parts of the vault deteriorate and the mole rats run free and breed.[201]

2208

  • January 16: After writing his memoirs, Vault Dweller vanishes from Arroyo and is presumed dead. The Vault Dweller leaves the vault suit behind, folded on the bed. Some say the Vault Dweller was taken by the sky spirits, others say that the Vault Dweller felt it was time to move on and leave the Elders to guide Arroyo to its destiny.[78]
  • February 2: The One-Moon (Month) Cycle of mourning for the Vault Dweller ends, and activity in Arroyo begins to return to normal.[78]
  • February 2: Final training of the Vault Dweller's daughter for the role of Village Elder begins. She undergoes a great deal of physical training and tutoring in various sciences, mathematics, and, of course, weapon skills.[78]
  • Fallout: Brotherhood of Steel begins - The Initiate, a Brotherhood of Steel initiate belonging to the Texas Expedition, is sent to the town of Carbon to find Rhombus and his paladins.[202]
  • Just after the arrival of the Initiate in Carbon, the Vault Dweller also arrives in the town and settles for a while.[202]

2209

  • Fallout: Brotherhood of Steel ends - With the indications of the Vault Dweller, the Initiate founds the city of Los, destroys the Church of the Lost and enters the Secret Vault. They activate the self-destruct system inside and take the escape monorail leading to an exit in the mountains, causing the destruction of the Attis Army, Los and the Secret Vault, and ending the Texas Expedition of the Brotherhood of Steel.[202]
Fallout new vegas all dlc in order of release

2210

  • January 31: The Vault Dweller's daughter takes her mystic test, a key ingredient of which is several pots worth of hallucinogenic plants from Hakunin's garden. She runs the gauntlet in the Temple of Trials, using her charm to pass most of the tests after her handgun jams (and is ruined) on the first level. She offers numerous criticisms of the test, resulting in many revisions.[78]
    • Note: The broken handgun is the one seen on her table in the opening movie of Fallout 2.
  • February 2: The Vault Dweller's daughter ascends to the role of Village Elder. She rules with a steady hand, and her wisdom is greatly respected.[78]

2215

  • Under Presidential Order, Enclave scientists begin to work on an upgraded version of power armor. Many prototypes are developed and tested.[78]
  • August 1: Congressman Dick Richardson rises to power within the Enclave, aided by pressure from his father, President Richardson.[78]

2220

  • The Reservation begins to purchase human slaves from the various tribes around the region. The ghouls trade what weapons they make in their underground smithies for healthy humans. The healthiest are used for the ghoul procreation experiments, while the rest work until they die from exhaustion and disease.[53]
  • New Jerusalem's intolerant prophet and apostles repeatedly vote to have no commerce with outsiders from other, failed communities, refugees, or tribals.[93]
  • March 5: Congressman Richard 'Dick' Richardson is elected president for the first term of five, through aid and political pressure by his father (the previous President Richardson).[78]
  • October: Enclave scientists develop a reliable version of the Mark II power armor. The prototype results (and accidents.. and explosions.. and deaths) are classified by order of the new President Richardson for the sake of morale.[78]

2224

  • March: The Institute have developed two promising strains of FEV and receive new subjects from the Commonwealth to experiment on. Their synthetic organics program decides to move to a new avenue of exploration that requires non-irradiated DNA.[203]

2227

  • The residents of Vault 111 are briefly freed from cryogenic suspension by agents of the Institute in a field operation led by Conrad Kellogg. The agents kidnap the infant Shaun and the Sole Survivor's spouse is murdered by Kellogg. The Sole Survivor then reenters suspension, while the rest of the residents' life support is cut.
  • July: After years of research and experimentation, Dr. Sebastian successfully creates a born ghoul through procreation in the Reservation. The human host, like all the ones preceding him, dies during childbirth (evidently hosts can be male or female).[53]
  • August: The first successful Born ghoul. Due to the radioactive chemistry of the ghouls, the first Born ghoul rapidly grows into adulthood within a month. The Born ghoul is named Measles due to his large, swollen glands in his jaw. Only three other Born ghouls will be birthed between this year and 2253. The procreation experiment only has a 2% success rate.[53]

2228

  • The ghouls of Capital Wasteland are driven underground by hostile mutants and humans, forming the Underworld in the Museum of History.[204]

2229

  • May:Broken Mask incident: An early third generation synth, Mr. Carter, enters Diamond City and after a few drinks, pulls out a gun and kills four or five people before being killed himself. Carter's death reveals to the Commonwealth the existence of advanced synths.[205]

2231

  • Edward Sallow is given to the care of the Followers of the Apocalypse in the Boneyard. The boy is being raised as a scribe.[191]
  • The Boomers, wandering in the Mojave Wasteland seeking a new refuge, come across the Nellis Air Force Base and settle in what will become their new refuge.[206]
  • Jeremy Maxson, the Brotherhood of Steel High Elder, decides that it was time to expand BOS operations into the east. He sends an expeditionary force composed of five paladins to confirm the location of Peterson's bunker. The expedition leader, Andrea Brixley, discovers the bunker, disables its security and opens it for habitation. For over a decade she and her fellow paladins explore the east and forge relationships with many of the tribes that inhabit the area.[102]

2232

  • Leonard Boyarsky is exiled from Vault City.[207]

2233

  • A number of angry tribals, raiders and disassociated attackers gang up on New Jerusalem and sack it, killing most of the Mormons in the process.[93]

2235

  • The Enclave experiments on deathclaws, attempting to create special fighting units for waging war in hostile environments.[78]
  • While there had already been a small number of ghouls in the area soon to become the town of Gecko, the population swells and the town of Gecko is formed. The new influx of ghouls bring scavenged technology and know-how, and the power plant in Gecko becomes operational later that year. Vault City looks upon their new neighbors with growing concern.[78]
  • The new Mormon living prophet, Judah Black, leads most of the remnants of the Mormon community north to Ogden, Utah. They establish the town of New Canaan.[93][208]

2236

  • Working with some squatters, the Mormons get the Jericho Water Plant running fresh water into New Canaan.[93]
  • July 20: Enclave scouts discover the remains of the Mariposa Military Base and find it partially destroyed.[78]
  • July–August: Enclave scientists and chemical corps scour the remains of Mariposa while assault squads comb the desert for slaves they can use to excavate the military base and get to the Forced Evolutionary Virus (FEV) vats. One of the squads includes soldier Frank Horrigan, age 25 at the time, recently removed from duty on the President's Secret Service detail to take some R&R time in the wastes after some undocumented psychotic blunder or another.[78]
  • August: Melchior is captured by an Enclave patrol and becomes part of the slave excavation force at Mariposa.[78]
  • September: Enclave construction crews and super mutant slaves begin excavations. They uncover the FEV, and mutations begin to occur in the human workers. Frank Horrigan comes into contact with the FEV and is sent to the Enclave labs for study.[78]
  • October: Melchior begins to mutate, but keeps his intelligence and cunning in the wake of the transformation, making him smarter than your average super mutant. Realizing that the Enclave will kill the super mutants after they get the FEV data, he begins to use his magician talents to hide away weapons for the mutants to defend themselves when the Enclave decides to dispense with them.[78]
  • 2236-2238: Horrigan gradually mutates from exposure to FEV, gaining the physique and slow, stupid, single-mindedness of a super mutant. He is kept heavily sedated, operated on, and studied. He is conscious for only brief periods at a time, then quickly sedated after the bloodshed is over.[78]

2237

  • The remnants of the Naval Research Institute clear the mirelurks off the wreck of a beached aircraft carrier that later becomes Rivet City.[209]
  • January: The Enclave, having obtained the FEV data, abandons the military base site after more mutations occur, causing a second generation of super mutants to arise - the Enclave leaves a single squad behind to wipe out the super mutants, but the mutants, using armaments they have cached in the base during excavation, reduce the squad to ashes after suffering heavy casualties. The remaining first and second generation super mutant slaves decide to remain in the base, and the group forms a new community.[78]

2238

  • Harold arrives in Gecko, and (with a lot of shaking of his head) he does his best to help the ghouls with the running of the nuclear power plant.[78]
  • NCR explorers discover Eagle Rock and quickly realize that it is a source of energy and some water—albeit a dangerous source. Within the year, NCR miners are there, and more come shortly thereafter. Many of them are dregs/outcasts from other communities. The town of Burham Springs is established by Trent Burham, a wealthy NCR mine merchant.[66]

2239

  • January 23: Tests begin to run dry on Frank Horrigan. It is suggested that he be used as a field operative and be used in tests in the wasteland against local populations.[78]
  • March 27: Frank Horrigan is manufactured for his new role. A new version of power armor is built to accommodate his mass, and he is sealed inside. After a few horrifically successful field tests, Horrigan becomes the Enclave's solution to numerous sticky problems.[78]
  • April 25: Inaugural meeting of the Rivet City Council, consisting of Horace Pinkerton, Annette Holmes and Brad Danvers takes place. The city officially gains its name.[210]

2240

  • Thomas Moore comes to Vault City and becomes a citizen.[211]
  • Goodneighbor is founded by a group of criminals exiled from Diamond City.[212]
  • The Battle of the Castle occurs. The Commonwealth Minutemen are displaced after their headquarters is destroyed by a mirelurk queen. Radio Freedom goes off air.[213]

2241

  • By this time, Junktown has become a member of the New California Republic as part of the state Shady.[214]
  • Around this time, Daisy Whitman's Vertibird crashes near the trapper town of Klamath due to a rotor malfunction.[215] Later on, Lily Bowen uses parts from the broken craft to create her signature weapon, the Vertibird blade.[216]
  • Herbert Dashwood meets Argyle and steals his girlfriend. They are best friends ever since.[217]
  • In the Capital Wasteland, the settlement of Megaton is attacked by raiders. During the attack, Colin Moriarty's father is killed and Colin inherits his wealth, including Moriarty's Saloon.[88]
  • The worst dry season in many years causes a drought in the Northern California area, hurting crops and brahmin in both Arroyo and Modoc.
  • January: The first samples of jet begin to arrive in Redding, courtesy of the Mordino family.[78]
  • February: Vault City rejects offers of alliances with both the Bishop family of New Reno and NCR.[78]
  • February: A survey party from Vault 101 led by Anne Palmer scouts the area of Springvale and Megaton.[218]
  • March: Raider attacks on caravans to Vault City begin.[78]
  • May 15: Fallout 2 intro - The Enclave sends a coded sequence to Vault 13, activating its central computer and declaring that it is time to leave the vault. Martin Frobisher gathers the Vault 13 dwellers together for the 'Leaving The Vault' video, a tutorial movie of Vault-Tec about the rules to follow when vault dwellers left their vault.
  • May 16: Less than a day later, Vault 13 is opened, only to be greeted by two Enclave verti-assault squads. The squads kill three of the vault dwellers who were 'resisting capture' and storm Vault 13, kidnapping all the inhabitants.
  • May 17: Enclave animal handlers drop an intelligent deathclaw unit into Vault 13 from a safe distance to kill anyone investigating the vault and cloak the Enclave's presence. Other intelligent deathclaws are sent into the desert surrounding Vault 13 to check for any escapees or witnesses.
  • July 25, 08:24: Fallout 2 begins - The Chosen One begins his mystic test, descending into the Temple of Trials like his mother before him.
  • July 27: The Chosen One leaves the failing community of Arroyo in search of the Garden of Eden Creation Kit.[78]
  • August 30: The Chosen One happens upon a confrontation between Frank Horrigan and civilians. The civilians resist his demands and are executed.
  • October 23: A vision of Hakunin appears to the Chosen One in his dream for the first time.

2242

  • Two synths, Armitage and A3-21, are built in the Commonwealth by the Institute.[88]
  • Nuclear Nellie, a howitzer style gun capable of firing a nuclear shell, is made functional at the Reservation. A 'dirty' shell is created to use on Willem’s enemies. However, since the heavy lift cable is broken, there is no way to bring the gun from its underground lair.[53]
  • Jeremy Maxson renames Todd Peterson's bunker after his famous ancestor, Roger Maxson. He then sends a full complement of troops for occupation. Andrea Brixley is promoted to Elder, given the rank of General, and placed in charge. The remainder of her exploratory team is given the title of Elder as well.[102]
  • January 21: Hakunin appears to the Chosen One in his dream for the second time.
  • April 21: Hakunin appears to the Chosen One in his dream for the third time, without regard to the progress of the Chosen One.
  • July 20: Arroyo is attacked by Enclave soldiers, and the villagers are enslaved and brought to the Oil Rig. The Chosen One has a fourth and final vision of Hakunin.
  • Fall: Fallout 2 ends - The Chosen One enters the Enclave's oil rig using the damaged tanker and destroys the Poseidon oil platform, killing the President of the United States and ending the Enclave's plans for world domination.[78]
  • After the Enclave's destruction, the refugees of Arroyo and Vault 13 resettle, building a new community with the aid of the Garden of Eden Creation Kit. Finding themselves hundreds of miles from their vault, the members of Vault 13 choose to join the villagers in establishing a new community. Their technical expertise, combined with the villagers survival skills, allow the new settlement to grow and prosper. Two generations of the same bloodline are re-united, and their savior, the Chosen One, becomes Elder, presiding over the village in the years to come.[219]
  • The Arroyo elder lives for many years after the destruction of the Enclave. She seems pleased that the ancient separation between Vault 13 and the Vault Dweller has been reconciled, and many are the times she tells the Chosen One she wished the Vault Dweller were alive to have seen the reconciliation take place. Certain that the safety of the new village had been secured and the new community was flourishing, the Elder passes away a few months later in her sleep. Many of the older Arroyo residents believe that she now lives in the vault of the sky, telling the Vault Dweller of the Chosen One's brave deeds.[220]
  • Relations between the Slags and residents of Modoc flourish. Between the two peoples, Modoc prospers and becomes a major farming community, supplying all the outlying regions with food.[221]
  • Metzger's slave trade in the Den expands greatly, giving him influence and power throughout most of the area. Breeding pens are started and eventually no one is safe from the threat of being enslaved. Travelers avoid the Den, hearing of the evils committed within its walls.
  • Optimizing Gecko's power plant becomes the first step in forging a spirit of cooperation between Gecko and Vault City. Gecko's increased power production becomes instrumental in helping Vault City's expansion.
  • In the years following the destruction of the Enclave, Vault City continues to stagnate, choking on its own isolationism. Its Vault 8 generator, which was never intended to support such a large population, prevents Vault City's necessary expansion. Eventually, the city is absorbed by NCR, which has spread steadily northwards since its founding.[222]
  • Not long after the destruction of the Enclave, the Bishop family of New Reno is blessed with a child. This child seems to have little in common with the Bishops, preferring instead to spend his days exploring the wastes. When he turns thirteen, he seizes control of the Bishop family and leads them to victory over the remaining New Reno families. He dies quietly in his sleep at the age of seventy-three, never having known his real father.[223]
  • Though the Wright family never completely recovers from Richard's death, the knowledge that the killer had been brought to justice eases their troubled sleep.[224]
  • Myron dies less than a year after the defeat of the Enclave, stabbed by a jet addict while drinking in the Den. His discovery of jet is quickly forgotten, and now there is no one who remembers his name.[225]
  • The Chosen One still hears mention of Harold from time to time. Apparently, the tree growing from his head has gotten larger, and if rumors are to be believed, fruit is growing from it. The seeds are said to remarkably tough, and several of them have taken root even in the most barren stretches of the wasteland.[226]
  • Several years after buying the excavator chip from the Chosen One, Marge LeBarge is able to purchase and control both the Morningstar and the newly opened Kokoweef mines. Marge is an easy choice for Mayor, and using her new political power, she makes Redding join the growing New California Republic in return for a seat in the NCR's Hall of Congress.[227]
  • With the destruction of the conspiracy to destroy the mutants, Broken Hills begins to thrive. Then the uranium ran out. The city, having lost its sole reason for existing, slowly disperses. The residents carry their riches with them, leaving the place a wind-swept, desolate ghost town. A few hold-outs remain, attempting to eke out a pathetic existence, but eventually, they too disappear.[228]
  • Inspired by the example set by the Chosen One, Marcus eventually travels across the great mountains to the east, searching for other refugees from the Master's army. The Chosen One never hears from him again.
  • With the support the Chosen One secured from the New California Republic, the Vault 15 squatters soon become self-sufficient and productive members of society.[229]
  • The Chosen One's help with Vault 15 launched the New California Republic's push to civilize its neighbors. Though there are many more obstacles to overcome, the NCR now have a foothold into the northern wastes.[230]
  • The Shi flourish, creating a botanical scourge on the radiation surrounding their beloved town. Though this vine cannot grow in other soils, the Shi take care to nourish it in their lands. They continue to grow in strength and prominence, forming the basis of a new empire.[231]
  • The destruction of the Enclave erases all trace of President Richardson from history. Now the title of 'President' is used simply as a boogieman to frighten children.[232]
  • As for the tanker vagrants.. well, as vagrants do, they drift on.[233]

2244

  • Refugees begin arriving in New Canaan in large numbers, telling stories about a war in the west.[208]

2245

  • Judah Black dies of old age.[93]
  • NCR halts production on the railroad lines. The need for coal diminishes and the powder gangs rise up.

2246

  • Sallow and Bill Calhoun, a fellow Follower, are sent east to study tribal dialects, and meet with Mormon missionary Joshua Graham.[191]
  • During the expedition, Sallow discovers a cache of historical books, some of them regarding ancient Rome, including Commentarii by Julius Caesar himself, which fascinates the young man.[191]

2247

  • Graham, Calhoun, and Sallow are captured by the Blackfoot tribe for ransom. The young Sallow uses his knowledge to train the tribals in the art of warfare, impressing them enough to become their leader.[191]
  • Sallow assumes the name of ancient Roman emperor Caesar and makes Joshua Graham his right-hand man. He decides to create an empire modeled after the historical Roman Empire, intending to erase the tribals' individual identities and replace them all with a single, monolithic culture - the Legion.[191]
  • 5th Engineering Company blows up Burham Mines, causing incredible fires to break out all over the area, even in veins of coal encased in rock. Many die. Many become gehennas. NCR abandons Burham Springs.[66]
  • After coming out of a strange and powerful fever, Jeremiah Rigdon claims that an angel appeared to him in a vision, calling him to be the living prophet of god.[93]

2248

  • President Tandi becomes ill and dies at the age of 103. Her vice-president Joanna Tibbett is sworn in as new President of the NCR.[191]
  • Caesar begins his conquest of the tribes of northern Arizona, southwestern Colorado, western New Mexico and southeastern Utah.[191]
  • Hannibal Hamlin becomes a slave at the age of 15.[234]
  • Back in the West, 'the 370 Raid' occurs. Porter's group try to rob the NCR Storehouse and Bank to seize the payroll to pay his men. They are caught by the NCR and end up 'blowing' the vault and completely ruining the future ability to settle the payment problems in the area (exact circumstances are unknown, as Porter's group didn't actually steal the money, but it's gone nonetheless). Captured and sold out by Spineless Stan Lowery (a man in the 370 team who didn't participate in the raid), Porter still feels guilty about his role in the collapse of the eastern part of NCR, since his actions blew any chance of the economy stabilizing. Porter and his gang are arrested and imprisoned in Black Canyon.[99]
  • Twelve daring people drift into Burham Springs to start salvaging. Two years after the end of this influx, all are dead except Phil, Sparky, and Frank LaFrancis.[66]
  • Almost half of the residents of New Canaan leave because they believe Jeremiah Rigdon is not the true living prophet. They leave with Bishop Mordecai.[93]

2249

  • Members from Porter's team escape many times though there's nowhere to run and they are caught or surrender. At least one escape was planned by NCR Lt. Gov Dodge (Dodge hoped that Porter will loop back to pick up the money from the blown vault, but the escape he arranged only resulted in the 308th getting free, not the 370th, and since Porter didn't steal the vault money anyway he wouldn't know where to find it).[99]
  • A lucrative slave trade is established with Caesar’s Legions and the Blackfoot tribe.[235]
  • Summer: The Blue Destiny Brothel, Herbert Dashwood's favorite whorehouse, shuts down when the girls die from a cholera outbreak.[236]

2250

  • Caesar declares himself the son of Mars, Roman god of war.[191]
  • Porter's gang (the 370th) and the 308th put on work-release to Denver. The work-release also made more room in the prison for some more dangerous prisoners, as the place was getting overcrowded. The prisoners travel with hobos, dodge tribals, lose about half their numbers (from clashes with slavers, tribals, radscorpions, and other monsters).[99]
  • Daniel goes to find his six cattle in a storm and is captured by robots from the prison. Also, Bishop Mordecai and five others return to New Canaan as the sole survivors of their attempt to resettle New Jerusalem. They do not acknowledge Jeremiah Rigdon as the living prophet.[93]
  • Harmon Jurley becomes leader of the Paradise Fallsslavers.[236]

2251

  • Herbert Dashwood is voted 'honorary ghoul' at Underworld.[236]
  • Porter's gang reaches Denver. Goals: Once there, they were to see about scavenging as many building supplies as possible, establishing a track outpost, and pave the way for NCR occupation. They make camp.[99]
  • Dogs overrun the old salvager camp.[99]
  • May 10: Jillian McKinley is apprehended by ULYSSES' robots. The Rusty Hooks lose their best and only mechanic/weapons smith. Sid is 'volunteered' to take her place.[107]

2252

  • Bloomseer Poplar arrives at the Oasis.[237]
  • 15-year-old Scott Wollinski is sold to a caravan merchant by his father, who hopes for a better life for his son. Wollinski would travel with the caravans for few years, working as an indentured servant, until buying his freedom and settling down in Canterbury Commons.[88]
  • June 15: Kyle 'the Hook' and his Rusty Hooks discover Bloomfield Space Center and declare it their home.[107][108]
  • June 30: Sid figures out how to fire up the sub-reactor. Bloomfield has power once more, but sub-reactor is only operating at 45% efficiency.[107][108]

2253

  • 38 NCR citizens are massacred by Mojave raiders.[191] President Joanna Tibbett is voted out of office by the NCR congress after a 'timid' reaction to the massacre, and is replaced by Wendell Peterson.[191]
  • President Peterson dispatches three battalions of NCR infantry into the Mojave Wasteland.[191]
  • October 23: The Prisoner escapes from Tibbets Prison, dooming the world and creating a holocaust of epic proportions.[53][208]
  • October 23: Sentry robots at Bloomfield become semi-active – not moving, but the optical lenses and sensors turn on and start surveying for escaped prisoners from the Big MT. The robots ignore the Rusty Hooks.[107][108]
  • October: Dr. Presper and his NCR followers find security overrides for the turrets and security bots at Bloomfield, as well as the space rockets' launch codes. They invade Kyle's beloved Bloomfield – Kyle and his men do not resist Dr. Presper and his technically more advanced brigade – and launch themselves into space to dock with B.O.M.B.-001. Four NCR soldiers stay behind with the remaining rocket to prevent anyone from launching the second rocket. The Rusty Hooks keep clear of the launch pad and form an 'understanding' with the NCR guards.[107][108]

2254

  • A Brotherhood of Steel expedition led by Owyn Lyons is sent to Washington, D.C. on the East Coast to search for technology, investigate reports of super mutant activity and re-establish connection with the squad that was sent there before, not knowing that the ship carrying the Brotherhood squad crashed near Chicago during a storm.[238]

2255

  • Caesar establishes the first capital of his Legion in the ruins of Flagstaff, Arizona.[191]
  • On the way to the Capital Wasteland, the Brotherhood expeditionary force attacks the raider town called 'The Pitt' and razes it to the ground. These events are later known as the Scourge. They suffer only one casualty, Ishmael Ashur who is believed dead.[239]
  • The Brotherhood of Steel expeditionary force under Owyn Lyons arrives in the Capital Wasteland.[240]
  • The Brotherhood of Steel establishes the Citadel as their main base of operation in the ruins of The Pentagon.[240]

2256

  • The child of the Chosen One, aged only thirteen, seizes control of the Bishop family and leads them to victory over the remaining New Reno families.[223]

2257

  • Allistair Tenpenny hires Tara Fields, Jeff Strayer, Dave, Dukov and Crowley to raid Fort Constantine.[88]
  • The Lone Wanderer is presumably conceived sometime in October of this year.[241]

2258

  • July 13: Fallout 3 prologue begins - The Lone Wanderer is born and Catherine dies during childbirth.
  • James, distraught by the loss of his wife, travels to Vault 101 with his child via Megaton, with the help of Paladin Cross, abandoning Project Purity.[242]

2259

  • Madison Li arrives at Rivet City and takes over as head of the city's science lab from Pinkerton. Pinkerton's whole staff starts working with her instead.[209] Incensed by this, Pinkerton moves to Rivet City's broken bow and becomes a recluse, continuing his experiments alone.
  • James is hired by OverseerAlphonse Almodovar as Vault 101's vault physician.
  • The Lone Wanderer's first birthday is celebrated in Vault 101.

2260

  • A generator in the Citadel overloads, creating errors in the artificial intelligence routines of the medical robot called Sawbones, giving him intelligence beyond his programming and a disliking for his human masters.[243]
  • Amata Almodovar's mother dies from unknown causes.[244]

2265

  • Bannon arrives in Rivet City and helps establish it as a trading center of the Capital Wasteland[245] (or so he claims).
  • A 7-year-old girl from Little Lamplight kills a mole rat with a knife as big as her arm, and is named after the weapon. She is considered to be a bona fide celebrity ever since.[88]

2267

  • The Great Khans arrive in the Mojave Wasteland.[246]
  • Regulators first appeared in the Capital Wasteland around this time.[88]

2268

  • Stanley Armstrong, a Vault 101 technician, loses a copy of Dean's Electronics.
  • July 12: Stanley Armstrong with Andy's help, repairs Vault 101's water purifier.[247]
  • July 13: The Lone Wanderer celebrates their tenth birthday and receives presents: a Pip-Boy 3000, a kid's baseball cap, A birthday poem, a Grognak the Barbarian comic book, a sweetroll, and a BB gun.[248]

2269

  • A slave named Caleb Smith escapes from his masters and joins a raider band.[88]

2270

  • Pacification of the Mojave: NCR forces under General Kimball destroy the tribes in the Bullhead City area.[191]

2271

  • A slave named Hannibal Hamlin escapes from his master.[234]
  • Daisy Roe, the sister of Ernest 'Uncle' Roe, wife of Louis Pacion, and mother of Derek Pacion is killed in a raider attack on her caravan.[88]
  • The Ranger Unification Treaty is signed between the NCR and the Desert Rangers. It is around this time that the NCR moves into the New Vegas area.[249]

2272

  • Three Dog restarts Galaxy News Radio, operating under the protection of Brotherhood contingents.[250]
  • The New California Republic establishes the Mojave Outpost.[191]
  • Johnson Nash and Ruby Nash move to Primm as agents for the Mojave Express.
  • Nova moves to Megaton.[251]

2273

  • Reilly starts Reilly's Rangers.[88]
  • Corporal Sterling of the NCR Rangers is captured and tortured by Caesar's Legion legionnaires. He manages to escape by rolling into the Colorado River down an embankment and is rescued by fellow Rangers.[252]
  • Aaron Kimball retires from the military and runs for the office of one of the Hub's governors.[191]
  • Wendell Peterson is voted out of office and Kimball is sworn in as the new NCR president, just two months after starting his political career.[191]

2274

  • NCR scouts reach Hoover Dam, causing Mr. House to recruit three tribes and recondition them into the Three Families. By the time the NCR reaches the ruins of Las Vegas, they are able to return home with tales of a city of lights in the middle of the desert. Not long after, tourist money starts rolling into the newly christened New Vegas.[191]
  • The NCR reluctantly sign the New Vegas treaty. NCR are allowed to control the Hoover Dam and to set up headquarters at Camp McCarran, while recognizing Mr. House and the three families as the rightful owners of the Strip. 5% of the energy from the dam is transferred to the Strip while the rest goes back to California.
  • Hoover Dam restarts and the Strip blazes with light. The first trickle of privileged, curious NCR citizens visits the Strip. The Strip opens for business.[191]
  • MacCready becomes the mayor of Little Lamplight.[253]
  • Hannibal Hamlin finds Lincoln's head and establishes the anti-slavery organization known as the Temple of the Union.[88]
  • August 3: The Lone Wanderer passes the G.O.A.T.[254]
  • Louis Pacion is killed in a raider attack on his caravan much like his wife Daisy Roe was three years prior. Their son Derek is taken in by Daisy's brother Ernest Roe, mayor of Canterbury Commons.[88]

2275

  • Camp McCarran, NCR's headquarters in the Mojave Wasteland, is established. Conflict with the Mojave Chapter of the Brotherhood of Steel begins.[191]
  • The NCR government ceases to officially support the Followers of the Apocalypse, and establishes its own Office of Science and Industry.[191]
  • Benny kills Bingo and takes over the Chairmen. The Chairmen then start renovating The Tops.
  • Maggie's parents die in a raider attack, and she is rescued by the caravan guard Billy Creel.
  • Legion scouts report the NCR has occupied and restarted Hoover Dam, restoring electrical power to the Strip. Caesar begins planning war against the NCR.
  • 2275-2276: Legion forces gradually assemble east of the Colorado River. The NCR becomes aware of the threat when scouting parties fail to return from expeditions east.

2276

  • Henry Casdin and several members of the Brotherhood of Steel leave the Citadel and form the Brotherhood Outcasts.[255]
  • The Mojave Wasteland Brotherhood of Steel, led by Elder Elijah, are dealt a crushing blow in the loss of HELIOS One to the NCR in Operation: Sunburst.[191]
  • October 2: William Brandice moves his family to Grayditch, after leaving Navarro, deserting from the Enclave army.[256]
  • November 15: The scientist doctor Weston Lesko moves into Grayditch, moving in with Fred Wilks and his son Bryan. He soon moves into a shack nearby.[256]

2277

  • Intended year for Vault 13 to open once again.[257]
  • Harold appears in the Capital Wasteland. He is discovered by several people who begin to worship him as a god, and a small and exclusive cult known as the Treeminders begin to form in secrecy. Bob begins to blossom and many plants grow in the area, which becomes green with life, a stark contrast to the outer wasteland.
  • Caesar's Legion moves into the Mojave, setting up their base of operations at Fortification Hill.[258]
  • The First Battle of Hoover Dam takes place. Caesar's Legion forces under the command of Joshua Graham attempt to take the Hoover Dam from the NCR.[259] Although the attack is initially successful, the NCR lures the Legion into a trap and sends them retreating. Most of Boulder City is reduced to rubble in the battle. Legate Graham, deemed responsible for the defeat by Caesar, is coated in pitch, lit on fire, and tossed into the Grand Canyon to set an example for others.[260]
  • A band of raiders attempt an assault on Megaton but fail when their leader Boppo is shot and killed by the town sheriff, Lucas Simms.[261]
  • August 17, 09:04: Fallout 3 prologue ends and Fallout 3 begins - James disappears from Vault 101 and his son/daughter, the Lone Wanderer (aged 19), heads to the surface to search for him.[262]
  • A slave by the name of Wernher travels to the Capital Wasteland from The Pitt by way of a rusty handcart, seeking the help of someone to free his people from their slaver oppressors and on a later unknown day, encounters the Lone Wanderer, who decides the fate of the slaves and changes the destiny of The Pitt forever.[263]
  • The Brotherhood Outcasts seek assistance when trying to recover valuable pieces of technology from the Virtual Strategic Solutions facility in the Capital Wasteland. The Lone Wanderer arrives later on at an unknown date and assists them by taking part of the Anchorage Reclamation simulation.[264]
  • The Lone Wanderer enters Megaton in search of their Father and meets Moira Brown at the Craterside Supply. Moira, with the help of the Lone Wanderer, writes the Wasteland Survival Guide.[265] The book becomes so widely used that it migrates across the United States, with copies turning up in the Mojave Wasteland by 2281.[266]
  • Doctor Weston Lesko begins his experimentation at Marigold station, attempting to decrease the size of giant ants, turning them into fire ants by accident, which then proceed to destroy the town of Grayditch.[267]
  • James, the Lone Wanderer's father, sacrifices himself at Project Purity to thwart Colonel Autumn's attempt to commandeer the facility for the Enclave. Several other people at the project survive.[268]
  • The Lone Wanderer embarks on a search for a Garden of Eden Creation Kit.[269]
  • Fallout 3 base-game ends - The Lone Wanderer activates Project Purity, declining the Enclave's request to sabotage the purifier, and the Capital Wasteland is changed forever. Adams Air Force Base is also destroyed. The East Coast Brotherhood of Steel begins to distribute Aqua Pura to a thirsty Capital Wasteland. Regardless of the Lone Wanderer's decision in the mobile base crawler, the Enclave still lose the war, and lose almost all influence and prominence in the Capital Wasteland, leading them to an uncertain future.[270]
  • Madison Li leaves the Capital Wasteland and travels to the Commonwealth.[271]
  • A steamship, the Duchess Gambit, travels down the River Potomac and docks to the southeast of Alexandria Arms in the Capital Wasteland. The ferryman offers wastelanders a chance to travel to Point Lookout. The Lone Wanderer embarks on a journey to seek out pre-War treasures, but instead discovers a feud between two parties from before the War.[272][273]
  • The Earth is saved by the Lone Wanderer from an alien threat when they are captured in the northern Capital Wasteland by an alien mothership named Zeta, taking the control of the ship with a typical group of survivors from Earth's past, and destroying another alien mothership near Zeta.[274][275]
  • Vault 81 opens its door to the Commonwealth inviting communication and much needed trade with any friendly settlements. This move is made out of dire necessity for food and parts to maintain the two hundred year old vault as there is still a great deal of isolationist sentiment amongst the population.[276]

2278

  • Tabitha gathers a group of Mariposa super mutants and establishes the State of Utobitha at the Black Mountain radio complex.[123]
  • The NCR massacres dozens of Great Khans at Bitter Springs.[191]
  • Following the abduction and killing of four soldiers, NCR troops assault the Great Khans' settlement at Red Rock Canyon and massacre several dozen men, women and children. This event goes unreported in NCR press.[191]
  • Elder Owyn Lyons of the East Coast chapter of the Brotherhood of Steel dies of natural causes and is succeeded by his daughter Sentinel Sarah Lyons. This does not last long as she is soon KIA and a succession of ineffectual leaders attempt to lead for several years.[277]

2279

  • November 14: The Securitron vault suffers a radiation leak at 3:47. A maintenance bot is dispatched a minute later. At 3:50, a power surge occurs. The bot becomes non-responsive, and the vault goes on Security Alert Level 1.[278]

Fallout New Vegas Lonesome Road

2280

  • The Brotherhood of Steel send their first recon team to the Commonwealth. The mission is a success, with the team returning with information on the region and other important assets.[279]

2281

  • New Canaan is destroyed by the White Legs in an attempt to gain enough favor with Caesar's Legion to be assimilated.[280] The surviving residents of New Canaan are scattered across Utah.[281]
  • Caesar's Legion attacks Nipton[282], everyone is killed but Oliver Swanick[283] and Boxcars, but Boxcars is left with his legs crippled.[284]
  • Benny, Jessup, McMurphy, Chance and several other Great Khans travel out into the Mojave Wasteland to ambush the Courier carrying the platinum chip.[285]
  • October 11: Fallout: New Vegas intro - The Courier is ambushed and shot in the head by Benny, left for dead in a shallow, unmarked grave in Goodsprings Cemetery. Victor finds the body and retrieves it, and the Courier makes a miraculous recovery in the care of Doc Mitchell.[123][286]
  • October 19, 08:00: Fallout: New Vegas begins - The Courier regains consciousness and leaves Mitchell's house in Goodsprings for search of revenge against Benny.[286]
  • The Courier eventually finds Benny and works among various factions in the fight for Hoover Dam.[286]
  • The Courier follows an old radio message broadcasting about the gala in the Sierra Madre, leading them to an abandoned Brotherhood of Steel bunker. Here, they are captured by Dog and taken to the Sierra Madre. In the Sierra Madre, they have to obey Elijah with a group of survivors, but the Courier takes over from Elijah and manages to escape from the Sierra Madre to return into the Mojave Wasteland.[287]
  • An expedition of the Happy Trails Caravan Company lead by Jed Masterson for New Canaan by passing into Zion Canyon is about to start and the Courier takes part. In Zion Canyon, all members of the expedition except the Courier are killed. The Courier walks out of the history of the tribes of Zion and shifting the fragile balance of power.[288]
  • A strange satellite crashes in the Mojave Drive-in. The Courier arrives and inspects the satellite during the night, which triggers the unique teleporter on board the satellite and transports them to Big MT. In Big MT, the Courier becomes a cyborg after a science experiment went awry; their brain, heart, and spine have been replaced with advanced technologies. The Courier encounters the Think Tank, some of former Big MT executives, asking for the Courier's aid to save them from Mobius. The Courier and Mobius meet and the Courier gets at least their heart and spine back in their body.[289]
  • Ulysses meets the Courier in the Divide and a battle takes place. The two couriers fight beneath an ancient flag at the edge of the world, each carrying a message for the other.[290]
  • Robert Joseph MacCready leaves the Capital Wasteland for the Commonwealth at some point.[291]

2282

  • McDonough becomes Mayor of Diamond City by running on an anti-ghoul platform, 'Humanity for McDonough'; after his inauguration, he passes an anti-ghoul decree, banning all ghoul residents from Diamond City.[205]
  • General Joe Becker dies at some point before May of this year.[292]

2283

  • Following his successes as a Knight in the East Coast Brotherhood as well as possessing a strong will and a knack for diplomacy, a sixteen year old Arthur Maxson is promoted to Elder and given command of the East Coast Chapter. He continues his impressive career first by recanting several of Owyn Lyons initiatives including the protection of common wastelanders in favor of collection of technology and reconnecting with the West Coast Elders which brought the Brotherhood Outcasts back into the fold and bolstered their numbers.[277]
  • Liam Binet, Institute scientist, establishes communication with the Railroad under the codename 'Patriot'.[293]

2284

  • The Brotherhood of Steel send Recon Squad Artemis to investigate the Commonwealth. Contact with the squad is immediately lost and all members are killed except Paladin Brandis.[279][277][294]

2287

  • The Quincy Massacre occurs. The attacking Gunners kill all but 20 of the town's residents and occupy the ruins. A squad of Commonwealth Minutemen attempt to defend the town, but fail. The surviving Minutemen, led by Preston Garvey, escort the remaining settlers northwest. Over time, the group is reduced to a mere five people.[295]
  • Recon Squad Gladius, the third Brotherhood scout team, arrive in the Commonwealth. They set up base within the Cambridge Police Station but after days of fighting, four out of seven members of the team are killed.[279]
  • The Institute launches an attack on the Railroad's safehouses, including their headquarters at the Switchboard.[296]
  • October 23: Fallout 4 begins - the Sole Survivor leaves Vault 111, exactly 210 years after the start of the Great War in search of their son.[297]
  • The Sole Survivor rescues Nick Valentine from Vault 114, after being held captive by Skinny Malone and a large number of Triggermen.[298]
  • Conrad Kellogg is killed by the Sole Survivor in Fort Hagen.[299]
  • The Brotherhood of Steel and Elder Arthur Maxson arrive in the Commonwealth from the Capital Wasteland, with Boston Airport being secured and set up as a regional base of operations, leaving the Prydwen in hover mode above the airport. Vertibirds begin to patrol the skies, and research patrols and ground teams carry out operations throughout the region. Cambridge Police Station is also reinforced.[299]
  • The Sole Survivor and Nick Valentine enter Kellogg's memories together in the Memory Den in Goodneighbor.[300]
  • The Sole Survivor and Nick get assigned the case which leads them to Far Harbor on The Island in search of a young woman. The Sole Survivor later gets involved in a local conflict, and eventually resolves it.[301]
  • The Sole Survivor enters the Glowing Sea and traces Doctor Brian Virgil, a former Institute scientist, and gains information on how to enter the Institute.[302]
  • An Institute Courser designated Z2-47 tracks down a runaway synth named K1-98, who has been kidnapped by the Gunners and held captive in Greenetech Genetics. The Sole Survivor tracks down Z2-47, in their efforts to gain a Courser chip. Z2-47 and the Sole Survivor simultaneously assault the building. The Gunner forces are defeated, and Z2-47 is killed by the Sole Survivor.[303]
  • With the assistance of Virgil and an unknown organization, the Sole Survivor builds a signal interceptor to teleport inside of the Institute. The Sole Survivor gains access, and finally finds their son.[304]
  • The Sole Survivor later gets involved in a conflict between the various factions and eventually resolves it.[305]
  • The Mechanist releases robots upon the commonwealth, the Sole Survivor assists a robot by the name of Ada and manages to end the Mechanist's robot threat.[306]
  • The Sole Survivor assists Valery Barstow in her experiments and expansion of Vault 88.[307]
  • The Sole Survivor travels to Nuka-World and after going through the gauntlet and defeating the overboss gets offered to be the new overboss of Nuka-World (the outcome is currently unknown).[308]

2297

The following is based on the and has not been confirmed by canon sources.
  • September 10: Moira Brown writes a daily log reminiscing on the Lone Wanderer's actions in 2277, and begins working on a biography of them.
End of information based on the .

2316

  • The Bishop child, leader of the Bishop family of New Reno and the son of the Chosen One, dies quietly in his sleep, having never known his real father.

2377

  • Estimated year that the United States will be habitable again, according to the Vault 101 PA System.[309]

2910

  • Big MT suffers a 'sonic invasion' and is saved by Blind Diode Jefferson.[310]

References

  1. Mr Brotch's dialogue - Line 1
  2. Toshiro Kago was abducted sometime during the Tokugawa shogunate, starting on March 24, 1603, since mon was only authorized for all classes from that date.
  3. Coastal monument plaque: 'Here marks the landing of Captain John Smith's shallop upon his discovery of Point Lookout in 1612.'
  4. Fallout 4 Vault Dweller's Survival Guide p.464-465
  5. 'Point Lookout' loading screen
  6. Road signs seen while entering the town.
  7. Plaque at the Old Granary burying ground
  8. 8.08.1Plaque at the Paul Revere House
  9. Fallout 4 loading screen: 'Diamond City's newspaper, Publick Occurrences, gets its name from the first newspaper ever published in Boston, in 1690.'
  10. Fallout 4 Vault Dweller's Survival Guide p.330-331
  11. Alien captive recorded log 1 in Mothership Zeta
  12. 12.012.1 Plaque outside the Old Corner Bookstore
  13. Fallout 4 Vault Dweller's Survival Guide p.463
  14. 14.014.1Plaque just outside the walls of Goodneighbor
  15. Agatha's dialogue - Line 220: 'It was fabricated way back in 1714 by a famous Italian craftsman named Antonio Stradivari.'
  16. Plaque at the entrance to the Old North Church
  17. 17.017.1Fallout 4 Vault Dweller's Survival Guide p.452
  18. Faneuil Hall terminal entries
  19. Plaque at the hall
  20. 20.020.120.2According to Food for the grasshopper paper note.
  21. Fallout 4 Vault Dweller's Survival Guide p.466
  22. Freedom TrailTour botdialogue; line A1a: 'So near midnight, Colonel Smith marched with 700 Redcoats to face brave American patriots in the Battle of Lexington and Concord. And thus the Revolutionary War began.Continue on the trail to walk through more of our great city's history.'
  23. Dialogue with Abraham Washington in Fallout 3; line 83: 'In 1776, the Second Judgmental Congress got together and adopted a document drafted by none other than Thomas Jefferson himself.'
  24. 24.024.124.224.324.4Capitol Preservation Societyterminal entries.
  25. Fallout 4 Vault Dweller's Survival Guide p.505
  26. Short History of the War of 1812. USS Constitution Museum.
  27. Fallout 4 loading screen: 'Fort Independence was named in 1797, at a ceremony presided over by President John Adams. Before then, it was known as Castle William, and then Fort Adams. Before its destruction in 2240, the fortification served as an apt headquarters for the Minutemen.'
  28. 28.028.1Plaque outside the Massachusetts State House
  29. Uisce beatha's sticker
  30. Plaque outside of the cave: Discovered in May of 1816..
  31. Fallout 4 Vault Dweller's Survival Guide p.423-425
  32. Automated tour at Walden Pond
  33. Fallout 4 Vault Dweller's Survival Guide p.279
  34. Plaque outside the Old Mormon Fort.
  35. Plaque at Philippi Battlefield Cemetery
  36. Emancipation Proclamation
  37. .
  38. Stated in the top-left corner of copies appearing in loading screens.
  39. 39.039.139.239.339.4American Inventors exhibit.
  40. Lorenzo Cabot's journal
  41. Schoelt's slogan: Burning since 1895
  42. Parsons State Insane Asylum terminal entries
  43. 43.043.143.243.343.4According to pre-War banners hanged around Diamond City.
  44. Monongah Mine terminal entries
  45. NVCRFestus.txt lines 29-42
  46. Sunset Sarsaparilla Company's logo
  47. The in-game description of the Lewis MKII mentions its usage in WWI.
  48. Tour bot dialogue file
  49. 49.049.1Vim! Pop Factory Tour Notes
  50. Dialogue with Primm Slimm: 'Fact is, they begun their crime spree two days before Bonnie and Clyde robbed their first bank - so who was copying who?'
  51. Appalachia audio tour stations#The Giant Teapot
  52. 52.052.152.252.3Sierra Mission Statementholodisk in Fallout 2
  53. 53.0053.0153.0253.0353.0453.0553.0653.0753.0853.0953.1053.1153.1253.1353.14Reservation design document for Van Buren
  54. 54.054.1Fallout 4 intro
  55. Appalachia audio tour stations#Miner's Monument
  56. 56.056.156.256.356.456.556.656.7Museum of Technology in Fallout 3
  57. The Valiant 12 flag displayed in the Museum of Technology uses this flag design. The division of the United States into 13 commonwealths was first envisioned by Leonard Boyarsky during the development of the first Fallout.
  58. 58.058.1GPWRTERM.MSG
  59. Neon sign Smittys.png
  60. Wonderglue's sticker
  61. 61.061.1Fallout: New Vegas, REPCONN Tour guide
  62. Hubris Comics Press Release in Fallout 3
  63. Plaque in the Old Granary burying ground
  64. Museum of Technology Computer in Fallout 3 says almost 15 years after 2020, which is interpreted as 14 years here.
  65. 65.065.165.2Mr. Handy design document
  66. 66.066.166.266.366.466.566.6Burham Springs design document for Van Buren
  67. 67.067.167.267.3Cryptos terminal entries
  68. 68.068.1Tibbets Prison design document for Van Buren
  69. Alien captive recorded log 3
  70. Wilson Automatoys logo
  71. Giddyup Buttercup ad poster
  72. Robert House's self-written obituary
  73. 73.073.173.273.3Sierra Petrovita's dialogue in Fallout 3
  74. Mass Fusion building terminal entries
  75. Employee Communications entry, 4/28 Meltdown:'What the HELL happened? We submitted a full report last week, explaining the whole series of failures that resulted in who knows how much contamination. WHY WASN'T THE PARK OPENING DELAYED?'
  76. RE: 4/28 Meltdown entry: 'To all employees: After consulting our Corporate Offices, and careful examination of the events, it has been determined that on-site evaluation of the Class 7 event was performed incorrectly, and that the incident was not nearly as severe as initially feared. The good folks at Corporate assured us that everything is great, we're going to have a great season, and ask that you please read through the pages 94-107 of your Employee Agreement, specifically with regards to the dissemination of any information about your work here at the parks. They'd like to remind you that discussion of any events on park grounds is a violation of that agreement and could result in administrative action. Thanks all - let's have a great year!'
  77. 77.077.1Nuka-Town USA terminal entries
  78. 78.00078.00178.00278.00378.00478.00578.00678.00778.00878.00978.01078.01178.01278.01378.01478.01578.01678.01778.01878.01978.02078.02178.02278.02378.02478.02578.02678.02778.02878.02978.03078.03178.03278.03378.03478.03578.03678.03778.03878.03978.04078.04178.04278.04378.04478.04578.04678.04778.04878.04978.05078.05178.05278.05378.05478.05578.05678.05778.05878.05978.06078.06178.06278.06378.06478.06578.06678.06778.06878.06978.07078.07178.07278.07378.07478.07578.07678.07778.07878.07978.08078.08178.08278.08378.08478.08578.08678.08778.08878.08978.09078.09178.09278.09378.09478.09578.09678.09778.09878.09978.10078.10178.10278.10378.10478.10578.10678.10778.10878.10978.11078.11178.112Mentioned in the Fallout Bible 0 timeline
  79. Vault Dwellers Survival Guide - Page 312
  80. Citadel terminal entries on the N99 10mm pistol in Fallout 3.
  81. The event is mentioned by ZAX in Fallout, while the date is only mentioned in the Fallout Tactics
  82. This information comes from Chris Avellone's Fallout Bible timeline. According to the Sierra Depot GNN transcript holodisk, which Avellone discards as non-canon, as it was supposedly modified by the Sierra Army Depot soldiers, the UN still existed in 2074
  83. Capitol Post article in Fallout 3
  84. 84.084.1Mentioned in a conversation with ZAX in Fallout
  85. 85.085.185.285.385.485.5Copyright claim in the game's start menu
  86. 86.086.1Tour bot dialogue file from Van Buren
  87. 87.087.1VDSG Catalogue No. 708
  88. 88.0088.0188.0288.0388.0488.0588.0688.0788.0888.0988.1088.1188.1288.13Fallout 3 Official Game Guide
  89. Mentioned in the Fallout intro, the date given only in the Fallout Bible timeline.
  90. Fallout 76 loading screens
  91. 91.0091.0191.0291.0391.0491.0591.0691.0791.0891.0991.10Vault-Tec computer in Fallout 3
  92. Herald editorial on Allegheny Asylum
  93. 93.093.193.293.393.493.593.693.793.893.9New Canaan design document for Van Buren
  94. Report on U.F.O. codenamed 'Palandine'
  95. Intelligence Report, Yang, Wan (alias)
  96. 96.096.196.296.3Mentioned in the Fallout manual
  97. Robert House's dialogue - By 2065 I deemed it a mathematical certainty that an atomic war would devastate the Earth within 15 years. Every projection I ran confirmed it.
  98. M.A.R.Go.T.'s dialogue in Fallout 3add-onBroken Steel
  99. 99.099.199.299.399.499.599.6Denver design document for Van Buren
  100. 100.0100.1100.2100.3100.4Briefly mentioned in the Fallout Intro with no date. Date is mentioned only in the Fallout Bible timeline
  101. This date for the Chinese invasion of Alaska comes from Chris Avellone's Fallout Bible timeline. According to the Sierra Depot GNN transcriptholodisk, which Avellone discards as non-canon, as it was supposedly modified by the Sierra Army Depot soldiers, this happened on October 10, 2077
  102. 102.0102.1102.2Maxson Bunker Design Document 1
  103. Stamp on the magazine's cover: 'BANNED MATERIAL Marked for Burn 02/11/69.'
  104. It is originally said to be the last one, but later ones are seen in Fallout 3
  105. 105.0105.1Plaque in Vault 118
  106. Loading screen from Fallout 3
  107. 107.00107.01107.02107.03107.04107.05107.06107.07107.08107.09107.10Bloomfield Space Center design document for Van Buren
  108. 108.00108.01108.02108.03108.04108.05108.06108.07108.08108.09108.10B.O.M.B.-001 design document for Van Buren
  109. FEV researchholodisk in Fallout
  110. Mentioned in the Fallout Bible 0
  111. Mentioned in the terminals in Fallout 3
  112. Inter-office Correspondence #3262173
  113. 113.0113.1113.2113.3113.4113.5113.6113.7FEV experiment disk in Fallout
  114. Robobrain dialogue in Vault 112 in Fallout 3
  115. Fort Strong terminal entries
  116. 116.0116.1ArcJet Systems terminal entries
  117. 117.0117.1The Switchboard terminal entries, 2075 December 17
  118. MQ101TVAnchorman VoiceOnly.txt
  119. 119.0119.1Bradberton's office terminal entries
  120. Coping With Mr. Virus! 5th edition cover
  121. Scoot's shack terminal entries#Truth Seekers, 12/10/76
  122. Gas Station encounter sign in Fallout Tactics
  123. 123.0123.1123.2J.E. Sawyer in Fallout: New Vegas previews
  124. Fallout: New Vegas, Operation: Anchorage, Van Buren
  125. Boston Bugle building terminal entries
  126. Nuka-World power plant terminal entries
  127. Charleston Herald - Assassin strikes again
  128. Riverside Manor terminal entries
  129. Lake Quannapowitt terminal entries
  130. 130.0130.1Outcast outpost terminal entries
  131. Garrahan Estate terminal entries#Log 08-27-77
  132. Noise complaint
  133. Kerwood Mine terminal entries#Entry 3
  134. 134.0134.1134.2Penelope Hornwright's terminal
  135. Bryce Garrahan's terminal
  136. 136.0136.1136.2136.3136.4136.5136.6136.7136.8Captain Maxson's diary holodisk in Fallout
  137. Garrahan Estate terminal entries#Log 10-12-77
  138. Van Lowe Taxidermy terminal entries#(!!!) REMINDER: MEET BO-PEEP (!!!)
  139. Charleston Herald - Hornwright wins!
  140. Scoot's shack terminal entries#Ghost Field Research #2
  141. 141.0141.1Vault 94 terminal entries
  142. MrHouse.txt line #388
  143. MrHouse.txt line #50
  144. 144.0144.1144.2144.3144.4DEFCON Status - 2077
  145. Freddy Fear's House of Scares posters found in the Capital Wasteland
  146. Journal of Carrie Delaney
  147. L.O.B. Enterprises terminal entries
  148. A.F.A.D. interrogation
  149. Fallout 4main questWar Never Changes
  150. DLC05Sally.txt lines 55-56: My mom and dad died a while ago, before I ended up here. Y'know, back when all the bombs dropped on everything? Yeah, it was right after that. And then me and my sister, we got pulled up here.. Except I haven't seen her in a long time.
  151. NVDLC01Dean.txt
  152. MrHouse.txt lines #392-394
  153. MrHouse.txt line #49
  154. Vault 12 and its inhabitants are seen in Fallout
  155. The West Tek facility is seen as The Glow in Fallout
  156. 156.0156.1156.2156.3Mesa Verde design document for Van Buren
  157. Events Calendar - October
  158. Maxson Log holodisk in Fallout
  159. A toast
  160. My diary by Jason Grant
  161. Poster in Helvetia. Fallout 76.
  162. 162.0162.1Vault 111 terminal entries
  163. January 26, 2077 -- Little Lamplight!
  164. Year: 2078
  165. Year: 2078
  166. Secure beverageer lab terminal entries
  167. One Man, and a Crate of Puppets
  168. Blackfoot Tribe design document for Van Buren
  169. WSTERM3B.MSG: In the year 2081, Skynet became self-aware.
  170. Camp Venture terminal entries#Schedule
  171. Interrogation: Doe, Jane
  172. 172.0172.1172.2172.3Scattered journal pages
  173. Fort Defiance terminal entries#.5B93-JUL-20.5D
  174. Lt. Thomas' action report
  175. Thunder Mountain power plant terminal entries#95-Aug-19
  176. Year: 2095
  177. 177.0177.1177.2Year: 2096
  178. 178.0178.1178.2BEWARE - A VENGEFUL SPIRIT STALKS THESE CANYONS
  179. 179.0179.1AVR Medical Center terminal entries
  180. Year: 2097
  181. 181.0181.1181.2181.3Viper design document by Scott Campbell, from Fallout Bible #6
  182. Ghoul's note 1 and Ghoul's note 2
  183. Year: 2101
  184. Mentioned in a conversation with Lynette in Fallout 2
  185. Year: 2108
  186. The Institute
  187. WSTERM3B.MSG:In 2120 Skynet was given a new set of instructions and then abandoned by the Makers.
  188. Year: 2123
  189. Year: 2124
  190. Year: 2124
  191. 191.00191.01191.02191.03191.04191.05191.06191.07191.08191.09191.10191.11191.12191.13191.14191.15191.16191.17191.18191.19191.20191.21191.22191.23Fallout: New Vegas Official Game Guide collector's edition
  192. vDialogueLilyLilyTopic020: I grew up in Vault 17. I never even saw the sun until I was 75 years old - that was when Super mutants raided the Vault and carried a lot of us off.
  193. Fallout: New VegasGun RunnerVendortron
  194. Mentioned in a conversation with Gabriel, leader of the Gun Runners in Fallout.
  195. Fallout endings for Junktown, Killian takes control after Gizmo dies
  196. Fallout endings for the Khans, the Vault Dweller kills Garl Death-Hand and his Khans
  197. FEV research notes
  198. NCR history holodisk
  199. Fallout endings when completing Find Children spy in the Followers and training then on how to use firearms.
  200. Fallout Tactics
  201. CompanionCurie.txt line 1656: Curie: I am pleased to report I completed my primary duties 83 years ago.
  202. 202.0202.1202.2Fallout: Brotherhood of Steel
  203. FEV research notes
  204. Winthrop's dialogues in Fallout 3
  205. 205.0205.1Publick Occurrences, The Synthetic Truth
  206. Robert House's dialogue in Fallout: New Vegas
  207. Vclynett.msg
  208. 208.0208.1208.2Jericho design document.
  209. 209.0209.1Pinkerton's dialogue in Fallout 3
  210. Rivet City Council Minutes, April 25, 2239 note in Fallout 3
  211. Mentioned in a conversation with First Citizen Lynette in Fallout 2
  212. Mentioned in a loading screen
  213. Fallout 4 Vault Dweller's Survival Guide: 'Historians have noted the original name for this settlement was Fort Independence, but the people of the Commonwealth now refer to it simply as the Castle. This place has a long and storied history; it is one of the first forts in America and predates the Revolutionary War. In recent times, it served as the base of operations for the Minutemen as they attempted (and failed) to establish a Provisional government. In 2240, the Castle was partly destroyed by gigantic Mirelurk, and most of the Minutemen leadership died.
    Still, it is generally agreed that the location could yet become an excellent base of operations for the Minutemen (and an exceptional settlement) if it can be reclaimed from the sea creatures. Note that the map information refers to interior corridors within the fortification walls.'
  214. Fallout Bible 5
  215. VRemDaisyWhitman.txt line #11: 'Vertibird pilot. Seventy-one missions and only lost one chopper. Rotor malfunction over Klamath. Hard landing, but I walked away.'
  216. Lily.txt line #117: 'This old thing? Oh, I scavenged it off a wreck in Klamath. Leo showed me how to make it all ready for chopping, didn't you, Leo?'
  217. Herbert Dashwood's dialogue in Fallout 3
  218. Report from first survey party note in Fallout 3
  219. Fallout 2 default ending for Arroyo
  220. Fallout 2 ending if the Arroyo Elder survives the explosion of the oil rig
  221. Fallout 2 ending if the Chosen One Make peace between Modoc and the Slags.
  222. Fallout 2 ending for Vault City if the Chosen One Fixes the power plant, kills the raiders and brings the account book or Bishop's holodisk to Lynette. (This ending is given if not getting 2 for any reason, e.g. Westin is dead or the reward picked up.)
  223. 223.0223.1Fallout 2 ending for New Reno if the Chosen One impregnates either Bishop woman and leaves her alive, and tells Mrs. Bishop she should move on.
  224. Fallout 2 ending if Richard's murder is solved.
  225. Fallout 2 ending for Myron.
  226. Fallout 2 ending for Harold.
  227. Fallout 2 ending for Marge LeBarge.
  228. Fallout 2 ending for Broken Hills.
  229. FortCaesar.txt: Lines 107-111
  230. Fallout 2 ending for Marcus
  231. Fallout 2 ending for the Shi
  232. Fallout 2 ending for Dick Richardson
  233. Fallout 2 ending for the tanker vagrants
  234. 234.0234.1Hannibal Hamlin's dialogue in Fallout 3
  235. Blackfoot Tribe design document/1
  236. 236.0236.1236.2Herbert Dashwood's terminal in Fallout 3
  237. Bloomseer Poplar's dialogue in Fallout 3
  238. Scribe Rothchild's dialogue in Fallout 3
  239. Paladin Kodiak's dialogue in Fallout 3
  240. 240.0240.1Scribe Jameson's dialogue in Fallout 3
  241. Based on the Wanderer's birth date in Fallout 3
  242. Madison Li's dialogue in Fallout 3
  243. Sawbones's dialogue in Fallout 3
  244. This date is from the Prima Official Game Guide with the assumption that Amata and the Lone Wanderer are of the same age.
  245. Bannon's dialogue in Fallout 3
  246. VRRCPapaKhan.txt line #76: 'In a hurry, are you? Very well then: The Great Khans came east out of the NCR 14 years ago. We ruled the Wastes, then, and called no man master.'
  247. Stanley Armstrong's dialogue in Fallout 3 during the quest Growing Up Fast: 'Oh, sure, nothing to worry about. Me and Andy got her all fixed up again last night, good as new.'
  248. Fallout 3main questGrowing Up Fast
  249. Fallout: New VegasMojave Outpost monument plaque
  250. Three Dog's dialogue in Fallout 3
  251. Nova.txt: Hi there. I'm Nova. New to Megaton, huh? Do yourself a favor and keep walking. Some of us stay for a few days.. and then it's five years later..
  252. Fallout: New Vegas, Corporal Sterling
  253. Mayor MacCready's dialogue in Fallout 3
  254. Pip-Boy date during Future Imperfect quest
  255. Dialogue with Owyn Lyons and Henry Casdin in Fallout 3
  256. 256.0256.1W. Brandice's terminal entries
  257. According to the experiment in Fallout 2.
  258. Dialogue with Casear in Fallout: New Vegas: 'Down the hill, at the west edge of camp, is an old building. It was here when the Fort was taken in 2277.'
  259. Plaque at Boulder City: 'On this spot in the year 2277, Rangers and soldiers of the New California Republic turned back the forces of Caesar's Legion during the Battle of Hoover Dam. Over one hundred men and women gave their lives on the Nevada soil to defend local civilians and the principles of the republic. May this humble stone be an enduring memorial to their valor and sacrifice.'
  260. Dialogue with Joshua Graham in Honest Hearts: 'And I stayed in that darkness until after Hoover Dam. After I failed Caesar and he had me burned alive, thrown into the Grand Canyon.'
  261. Springvale School Terminal Entries
  262. Fallout 3main questEscape!.
  263. Fallout 3add-onThe Pitt.
  264. Fallout 3add-onOperation Anchorage.
  265. Fallout 3side questWasteland Survival Guide.
  266. Fallout: New Vegas skill books
  267. Fallout 3side questThose! in Fallout 3.
  268. Fallout 3main questThe Waters of Life.
  269. Fallout 3main questFinding the Garden of Eden.
  270. Fallout 3main questTake it Back!.
  271. dialogue with Madison Li in Fallout 4: ' That.. That was ten years ago. One of many things that led me to abandon my old life and seek out the Institute.'
  272. Fallout 3add-onPoint Lookout (add-on)
  273. Point Lookout is released after Broken Steel, and the Fallout official site confirmed that Mothership Zeta was the final adventure of the Lone Wanderer, and so that the order of add-on released is the chronological order of Fallout 3 history.
  274. Fallout official site: 'The Vault Dweller's final and most fantastical adventure'.
  275. Fallout 3add-onMothersip Zeta.
  276. Vault 81 Terminal entries: The Anti-Commonwealth
  277. 277.0277.1277.2The Prydwen terminal entries
  278. Securitron Vault Status Log
  279. 279.0279.1279.2Dialogue with Paladin Danse in Fallout 4: 'Over the last seven years, two other teams were sent here by the Brotherhood to gather technology. The first team's mission was a huge success. They came back with crates full of pre-war artifacts and historical documents.The second wasn't so fortunate. Shortly after they arrived, we lost contact with them and they haven't been heard from since. As far as my team goes, we've lost four good men to this godforsaken wasteland. We've been a target from the moment we arrived.'
  280. Dialogue with Joshua Graham in Honest Hearts: I have bad news for your employers. New Canaan was destroyed, its citizens scattered. All because of the White Legs. And Caesar, of course. The White Legs want to join the Legion. Caesar's rite of passage is the destruction of the New Canaanites, almost assuredly because of me.'
  281. Dialogue with Daniel in Honest Hearts: 'Beat them to death in their beds while they were sleeping. {pause} And now we're all that's left. Maybe thirty of us.'
  282. The Courier will find Nipton in ruins with people in crosses and Legion soldiers led by Vulpes Inculta once he arrives at the town of Nipton in Fallout: New Vegas
  283. Dialogue with Oliver Swanick in Fallout: New Vegas: ' Ain't gonna see me up on a cross or my head on no pole, uh uh! That's for {emphasis} loooooosers!'
  284. Dialogue with Boxcars in Fallout: New Vegas: ' Prize for second place was I got to live, but they beat my fucking legs with hammers. I'm fucking crippled, get it?'
  285. All Roads comic book written by Chris Avellone and published by Dark Horse Comics in partnership with Bethesda Softworks.
  286. 286.0286.1286.2Fallout: New Vegasmain story line.
  287. Dead Moneyadd-on
  288. Honest Heartsadd-on
  289. Old World Bluesadd-on
  290. Lonesome Roadadd-on
  291. Dialogue with MacCready in Fallout 4: 'Anyway, when I hit sixteen, I ended up wandering the Capital Wasteland for a while. [..] So I hitched a ride with a caravan and made my way north until I ended up here.'
  292. Libertalia terminal entries
  293. Railroad HQ terminal entries
  294. Dialogue with Paladin Brandis in Fallout 4: 'So, I've been hiding. So long.. three years? Yes, yes, about that. Too long.'
  295. Dialogue with Preston Garvey in Fallout 4: 'I was with Colonel Hollis's group. A mercenary group called the Gunners was attacking Quincy; the people there called for the Minutemen to help.'
  296. Dialogue with Deacon in Fallout 4: 'Our HQ was strong, defensible. Heck, we thought it was secure. Inside a minute the Institute troopers breached the doors and turned it into a shooting gallery.'
  297. Fallout 4main questOut of Time.
  298. Fallout 4main questUnlikely Valentine.
  299. 299.0299.1Fallout 4main questReunions
  300. Fallout 4main questDangerous Minds
  301. Fallout 4add-onFar Harbor.
  302. Fallout 4main questThe Glowing Sea.
  303. Fallout 4main questHunter/Hunted.
  304. Fallout 4main questThe Molecular Level
  305. Fallout 4main quest, act three.
  306. Fallout 4add-onAutomatron.
  307. Fallout 4add-onVault-Tec Workshop.
  308. Fallout 4add-onNuka-World (add-on).
  309. Vault 101 PA System Fun Facts: 'Did you know: due to the threats of radiation and Mutant domination, the United States will not be habitable again for at least 3 centuries?'
  310. Old World Blues - Blind Diode Jeffersonending slide 1b
Fallout: New Vegas
Developer(s)Obsidian Entertainment
Publisher(s)Bethesda Softworks
Director(s)Josh Sawyer
Producer(s)
Designer(s)Josh Sawyer
Programmer(s)Frank Kowalkowski
Artist(s)Joe Sanabria
Writer(s)John Gonzalez
Composer(s)Inon Zur
SeriesFallout
EngineGamebryo
Platform(s)
Release
  • NA: October 19, 2010
  • AU: October 21, 2010
  • EU: October 22, 2010
Genre(s)Action role-playing
Mode(s)Single-player

Fallout: New Vegas is a post-apocalypticaction role-playing video game. It is a spin-off of the Fallout series and was developed by Obsidian Entertainment and published by Bethesda Softworks. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 19, 2010. The game is set in a post-apocalypticopen world environment that encompasses a region consisting of parts of Nevada, California, and Arizona. It is set in a world that deviated onto an alternate timeline thanks to atomic age technology, which eventually led to its devastation by a nuclear apocalypse in the year 2077 in an event referred to as 'The Great War'. This war was caused by a major international conflict between the United States and China over natural resources. The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3. It is not a direct sequel, but it does mark the return of a number of elements found in the Black Isle Studios-developed Fallout 2.

Players take control of a character known as the Courier. While transporting a package across the Mojave Desert to the city of New Vegas, the Courier is ambushed, robbed of the package, shot in the head, and left for dead. After surviving, the Courier begins a journey to find their would-be killer and recover the package, makes friends and enemies among various factions, and ultimately becomes caught up in a conflict that determines who will control New Vegas and the Mojave Wasteland. New Vegas received positive reviews, with critics praising the game's writing, quests, and improved gameplay, while garnering criticism for glitches and bugs on launch. New Vegas was a commercial success, shipping more than 5 million copies altogether, and is estimated to have sold around 12 million copies worldwide. The game also received a Golden Joystick Award for 'RPG of the Year' in 2011.

  • 1Gameplay
  • 2Plot
  • 4Release
    • 4.1Downloadable content

Gameplay

Much like Fallout 3, players can switch from the first-person perspective, as shown here, to a much improved third-person viewpoint in New Vegas.
Fallout new vegas dlc load order

While gameplay from Fallout 3 was retained for Fallout: New Vegas, Obsidian Entertainment worked upon providing the game with improvements upon existing elements while introducing some old and new features to the series. Some of the improvements and new features included:

  • Combat is improved upon, with the V.A.T.S. system being updated with several new V.A.T.S.-specific attacks, and a number of kill animations being made for several of the game's melee weapons. Players can use the iron sights on firearms in the game, with the exception of certain larger guns and some energy weapons.[1][2][3]
  • The third-person perspective in the game was redesigned to be more 'over the shoulder' than it had been in Fallout 3.
  • The Character Creation section of the game was refined to take less time than Fallout 3, with players able to skip the tutorials and proceed across the Wasteland once their character is set up. The option to make any last minute changes to their character occurs when the player steps beyond the boundaries of the starting location of Goodsprings.
  • More Perks were added to the game to provide greater options for improving the player's characters upon leveling up.
  • The Perk system itself changed, allowing a Perk at every other level instead of every level like in earlier games in order to prevent the player from having an overly powerful character early in the game.
  • More weapons were added to the game, including the 9 mm Pistol, the Single Shotgun, Powder Charges, Dynamite, Trail Carbine, and Grenade Launcher.
  • A new skill, Survival, is introduced. This skill impacts how much health is restored by food and drink. Skills have a larger effect on conversation choices; whether a dialogue option will succeed or fail is shown up front, and entirely dependent on Skill level, rather than both skill and chance as was the case in Fallout 3.[3] Players can receive a temporary boost to a skill by reading a skill magazine corresponding to it, which can be found around the Mojave Wasteland or purchased from vendors, the effects of which can be further enhanced by certain Perks.
  • Players can gamble. They can do this by visiting casinos, buying chips with the three major currencies in the games, and playing either blackjack, slots, or roulette within them. Players can also play a card game called Caravan, which was specifically designed for the game and has its own rules, and can be played with certain people outside of the casinos.[4][5]

Crafting and modding

Although players could craft items in Fallout 3, these items were limited to a few unique weapons. With New Vegas, crafting was expanded to allow the creation of food, drink, drugs, and ammunition along with unique weapons. Crafting can be done at workbenches, reloading benches, and campfires, and requires specific components as well as a sufficient skill level; for instance, cooking food at campfires requires the player to have a sufficient Survival skill level to do so. Some special items cannot be made until their recipes/schematics are found. Players can harvest plants to use in recipes, similar to Bethesda's The Elder Scrolls series. In addition to crafting, players can also modify weapons with special firearm modifications. Such modifications can improve the rate of fire or the size of the magazine, or add a mounted telescopic sight to allow for greater range. Modifications for firearms often require either scavenging for them in the Mojave or purchasing them from vendors.[1]

Reputation

Because of the large number of factions created for the game, developers reintroduced the reputation system that was first used in Fallout 2 and had been absent in Fallout 3. Much like Karma, a player's standing with a faction can change depending on how they interact with them and what decisions they make. If, for example, players help a faction, their reputation with them improves in all locations controlled by that faction; opting to kill their members will cause a loss of reputation. The type of reputation the player has with each faction affects how non-player characters (NPCs) behave towards them; a good reputation might make completing some quests easier, provide discounts with the faction's vendors, and cause faction members to offer gifts; a bad reputation may lead to the faction refusing to help the player or attacking them on sight, or sending assassins after the player.[6]

Companions

Companions in New Vegas are much easier to control than in Fallout 3, through the use of the 'Companion Wheel'. Through the Wheel, players can switch a companion's tactics in combat, including their behavior and how they attack, as well as dismiss them, treat them for injuries, and access their inventory. Players are capable of having two companions with them at any one time – one humanoid and one non-humanoid. Companions can confer a unique Perk or advantage and have the opportunity to be improved by completing a special quest related to them. They can also be sent directly to a player's home upon being dismissed rather than returning to their original location.

Hardcore mode

An optional difficulty setting included in New Vegas is the Hardcore mode, which delivers more realism and intensity to the playing environment. While the standard adjustable difficulty level settings only affect combat difficulty, Hardcore mode adds statistics and encourages the player to consider resource management and combat tactics. Game director Josh Sawyer stated that the mode was inspired by several different Fallout 3mods.[7] In this mode, the following occurs:[8][9]

  • All healing items, including food and water, do not heal the player instantly but work over a short period of time. RadAway also takes time to gradually decrease radiation poisoning, rather than instantly.
  • Stimpaks can no longer heal crippled limbs. Players must either use Doctor's Bags, sleep in an owned or rented bed, use the chem Hydra, or visit a doctor to heal limbs.
  • Ammunition and caps have weight, reducing the amount that can be carried.
  • Players must eat, drink, and sleep, to avoid starvation, dehydration, and exhaustion; failure to do so confers a steady decrease in certain skills and eventually leads to death if untreated.
  • Companions can be killed upon being reduced to zero hit points, rather than losing consciousness.
  • Completing the game on this mode (from start to finish as the mode can be turned on at any point during the game) results in either an achievement (Xbox 360[10]/Steam[11]) or trophy (PlayStation 3)[12] being awarded.

Plot

Setting

Fallout New Vegas Dlc In Order List

Fallout: New Vegas takes place during the year 2281 and within the region surrounding the former city of Las Vegas (now called 'New Vegas'), around four years after the events of Fallout 3, and roughly around 204 years since the Great War of 2077. At the time the game begins, three major powers seek control over New Vegas and its surroundings – The New California Republic (NCR), Caesar's Legion, and Mr. House. Since their last appearance in Fallout 2, the NCR has become overextended and mismanaged, but their expansion eastwards has allowed them to gain control of the majority of territories in the Mojave, with the only threat to their expansion coming from the slave-driving, Roman army-styled forces of Caesar's Legion, led by their leader Caesar, who have conquered and united 86 tribes further to the east, and now plan to conquer New Vegas. Four years before the start of the game, both sides came into conflict at the Hoover Dam, a major landmark that supplies power to New Vegas,[3] and which both sides seek control over. As both sides prepare for a second, inevitable conflict over the dam, Mr. House, a mysterious businessman who presides over New Vegas as its de facto leader with an army of 'Securitron' security robots, also seeks control of the dam while ensuring neither side gains control, and is moving towards the final stages of his plans.

Much of the game takes place in the Mojave Wasteland, which encompasses parts of the former states of California, Nevada, and Arizona. Along with the three main factions, the region also has a number of minor factions which include: Boomers – a tribe of heavily armed former Vault dwellers who have taken shelter at Nellis Air Force Base; Powder Gangers – a violent group of escaped convicts; Great Khans – a tribe of drug dealers and raiders; and the Brotherhood of Steel – technology-craving remnants of the U.S. Army, who are attempting to secure any technology that could cause significant harm. Along with the Hoover Dam and Nellis Air Force Base, the region has additional landmarks, including its own vaults and the HELIOS One solar energy plant.[9]

Story

The protagonist is a courier working for the Mojave Express. The game begins as the Courier is ambushed by a mobster named Benny (voiced by Matthew Perry) en route to New Vegas to deliver a mysterious item known as the 'Platinum Chip'. Benny shoots the Courier and leaves them for dead, taking the Chip for himself, but the Courier is rescued by a Securitron named Victor and brought back to good health by Doc Mitchell (voiced by Michael Hogan) in Goodsprings.[3] The Courier embarks on a journey across the Mojave Wasteland to locate and confront Benny and get the ‘platinum chip’.

The game proceeds according to the Courier's decisions and involves many different events, factions, and characters. The main storyline follows the Courier's pursuit of Benny to both settle the score and retrieve the Platinum Chip. Along the way, the Courier encounters many groups of people with various problems that they can choose to assist with, ignore, or otherwise sabotage, resulting in positive or negative karma. Eventually, after finding Benny and the Chip, the Courier finds themselves in the middle of a conflict between three major factions: Caesar's Legion, a group of Roman-esque slavers, the New California Republic (NCR), an expansionist democratic federation, and Mr. House (voiced by René Auberjonois), the enigmatic de facto ruler of New Vegas, in command of an army of Securitron robots that patrols the city. Each of the three sides aims to control the Hoover Dam, which is still operational and supplying the Southwest with power and clean, non-irradiated water; thus, control of the dam means effective control of the region. It is revealed that Mr. House, a human from before the Great War and surviving via a contained life support chamber, ordered the Platinum Chip's delivery before the war. The Chip is a data storage device with a program that can upgrade the Securitrons to a greater level of combat effectiveness, and was stolen by Benny as part of a scheme to take over House's security and claim New Vegas for himself with the help of a reprogrammed Securitron named Yes Man.

The Courier is notified that Caesar's Legion is attacking Hoover Dam, and they must take part to decide the outcome. As the Legion strikes the Dam, led by the fearsome Legate Lanius, the NCR defends its position under General Lee Oliver. Depending on the faction sided with up to the battle, the Courier will either destroy the Dam so no faction can claim it, conquer it for Caesar's Legion, defend it for the NCR or connect the dam's systems to House's network so either he or Yes Man can take control. The game concludes with a narrated slideshow showing and explaining the results of the Courier's actions, the battle for Hoover Dam deciding the faction that comes to power over New Vegas and the Mojave, and the fates of the various other factions based on how the player negotiated with them and which of the major factions emerged dominant.

Endings

The player then faces a choice to determine the fate of the Mojave Wasteland.

  • New California Republic – siding with the NCR will lead the Courier to defend Hoover Dam from the Legion. The Courier must also lead an attack on the Legate's camp where they have the choice to either convince the Legate to end the fighting peacefully, or they can kill the Legate. The NCR wins the battle and annexes New Vegas and the entire Mojave Wasteland.
  • Caesar's Legion – siding with the Legion will lead the Courier to help attack Hoover Dam. The Courier must enter Oliver's compound where they have the choice to either convince him to retreat for the sake of his men, or they can kill him. The Legion seizes Hoover Dam, forcing the NCR to retreat, allowing them to gain control over New Vegas and the Mojave Wasteland.
  • Mr. House – siding with Mr. House will lead the Courier to enter the control room in Hoover Dam and install the override chip in order to power the Securitron Army. The Courier must either convince both General Oliver and the Legate to stand down or they can kill them. Mr. House and his Securitrons drive both the NCR and the Legion out of Hoover Dam, taking control of it, while still running New Vegas.
  • Yes Man – siding with Yes Man will lead the Courier to go solo (if the Courier helps Yes Man take over New Vegas and Mr. House's Securitrons) and take over Hoover Dam for themselves. The Courier must either convince both General Oliver and the Legate to step down, or they can kill them. The Courier and Yes Man eventually take control of Hoover Dam, while ensuring New Vegas's independence.

Development

'Welcome to New Vegas' promotion at PAX 2010

In 2004, Bethesda Softworks purchased the license to develop and publish Fallout 3, as well as an option to create two sequels, from Interplay Entertainment.[13] Three years later they bought the Falloutintellectual property.[14] Bethesda abandoned the original gameplay style of previous Fallout titles; instead of an isometric game with action point/turn-based combat, Bethesda's Fallout 3 was a fully 3D game with real-time combat as well as the action point-based V.A.T.S. system.[15][16][17]

Fallout 3 was a critical and commercial success upon its release in 2008,[15] and Bethesda commissioned a sequel. With their own developers busy working on The Elder Scrolls V: Skyrim Bethesda reached out to Obsidian Entertainment, a company founded by several former members of Interplay's original Fallout developers Black Isle Studios, to develop the game. Bethesda and Obsidian decided to create a game that would continue the 'West Coast' story rather than the plot of Fallout 3.[15][18] Bethesda rejected Obsidian's idea to set the game between the events of Fallout 2 and Fallout 3, but they did approve of setting the game in Las Vegas.[18][19]

Fallout: New Vegas was announced in April 2009.[20] Obsidian's development team included former Interplay/Black Isle employees Josh Sawyer as director and Chris Avellone as a writer and director of the game's downloadable content.[7][21] The plot of New Vegas takes heavy inspiration from the original Fallout 3 that Black Isle developed, commonly known by its codename 'Van Buren',[22] which Sawyer also directed prior to its cancellation.[23] The most notable example is the inclusion of Caesar's Legion, a faction originally created for Van Buren.[22][24] Obsidian also included other factions from previous Fallout games and avoided writing any faction as entirely good or evil, but instead as potential rivals depending on what path the player decided to pursue.[22][24]

The game had a somewhat short development cycle of 18 months.[25]New Vegas is similar to Fallout 3, in that both games use the Gamebryo engine, yet it improved on the previous installment's source code, with some graphics rendering improvements and new art assets, while also reworking the engine to accommodate the extra lights and effects of the Las Vegas Strip.[24][26] Obsidian also refined the real-time shooting mechanics and added iron-sights aiming to make playing without V.A.T.S. a more viable option than it was in Fallout 3.[23][27] One PC version of the game relies on Steamworks for online functions, such as achievements and cloud save storage, as well as DRM.[28] A version without DRM was made available by GoG.com on June 1, 2017.[29]

Producer Jason Bergman announced the involvement of several celebrities, including Ron Perlman as the game's narrator and Wayne Newton as radio DJ 'Mr. New Vegas'.[30] He also confirmed that the game would include voice acting from Matthew Perry, Zachary Levi, Kris Kristofferson, Danny Trejo, Michael Dorn and Felicia Day. The team brought on casting director and voice producer Timothy Cubbison to oversee the actor selection and voice production. The game established the new record for the most lines of dialogue in a single-player action role-playing game. The game contains around 65,000 lines of dialogue, beating its predecessor and previous record holder Fallout 3 which contained 40,000 lines of dialogue.[31]

Fallout 3 composer Inon Zur composed the score for the game.[32] The game features three major in-game radio stations, spanning several genres of music in the radio waves: сountry, popular music from the 1940s and 1950s, jazz and classical. Each station has a set track list which repeats randomly.[33] Music from the first two Fallout games, composed by Mark Morgan, is used in the game as well.[34][35]

On February 4, 2010, Obsidian Entertainment released the Fallout: New Vegas teaser trailer. A second trailer was first shown on GameTrailers from E3 on June 11, 2010.[36]

Release

Promotion at IgroMir 2010

Bethesda announced four pre-order bonus packs giving specific in-game items, they include the 'Classic', 'Tribal', 'Caravan' and 'Mercenary' packs available when pre-ordering at specific outlets,[37] all of the listed pre-order packs were later made available for purchase on September 27, 2011. The Collector's Edition was revealed on May 11, 2010.[38] It was distributed worldwide and is available for Microsoft Windows, PlayStation 3, and Xbox 360.[38] Its enclosed contents include seven real clay poker chips from the Fallout: New Vegas casinos, a deck of cards each with a character on them with information on that person, a graphic novel leading up to the events of New Vegas, a Lucky 38 large platinum chip replica, and a making-of documentary.[38]

Fallout: New Vegas was released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 19, 2010, in North America, October 21, 2010, in Australia, and October 22, 2010, in Europe.[39][40] Within hours of the game's release on October 19, 2010, players of Fallout: New Vegas began reporting a variety of technical issues (saved games becoming corrupted, the game freezing, players becoming stuck within the terrain, and random NPCs appearing behind the player, initiating combat out of context).[41][42]Bethesda Game Studios stated that they, in conjunction with Obsidian, were actively working on an update for release 'as soon as possible' to address in-game issues. They also urged customers to keep their copies of New Vegas rather than return them to stores, stating that providing the best possible experience to their users was a priority.

Within a week of the original release, a patch was available for the PC, Xbox 360, and PlayStation 3 versions of the game, which contained over 200 quest and scripting-related fixes.[43] The update released on December 14, 2010, has fixed further glitches and save game problems, including companion-related bugs.[44] Subsequent updates were released in February and April that corrected numerous bugs and gameplay issues. A patch was released on July 5, 2011, that included a provision that automatically creates a save prior to the endgame sequence. After credits, the user is prompted to load this save game, allowing single save players to play DLC without creating a new game.[45]Additional to the official patches the user community started to create community patches to fix remaining issues.[46]

The game engine has had major performance issues on the PlayStation 3. These issues have led to unplayable frame-rates when the save game file gets too big or when DLC is installed. Due to the nature of the game, the longer the player plays, the larger the save file becomes. These same issues plagued The Elder Scrolls V: Skyrim, but a performance patch to improve New Vegas seems unlikely. Sawyer said that it is a core-engine issue that can not be so easily patched.[47][48]

Downloadable content

On October 18, 2010, Bethesda Softworks announced that downloadable content (DLC) would be available for New Vegas, in keeping with its predecessor Fallout 3. Six add-on packs have been released. The six add-ons are titled 'Dead Money', 'Honest Hearts', 'Old World Blues', 'Lonesome Road', 'Gun Runners Arsenal', and 'Courier's Stash'. Overall, the player's level cap is increased by 20, starting at 30 and up to 50 with all add-ons installed.

Dead Money

The first add-on pack was released for the Xbox 360 on December 21, 2010,[49][50] and for PlayStation 3 and PC (via Steam) on February 22, 2011.[51][52] In Dead Money, the Courier is captured by an insane ex-Brotherhood of Steel leader known as Father Elijah and must work alongside three[49] other captives to find the fabled treasure of the Sierra Madre Casino, concealed from the world by a deadly toxic cloud.[49] The pack adds new achievements/trophies, new weapons, perks, terrain, enemies and decisions for the player,[49][50] as well as raising the level cap by five.[49] It is the only one of the four story add-ons that cannot be revisited after the completion of its main questline.[53]

Honest Hearts

The second pack was released on May 17, 2011, on Xbox Live and Steam and June 2, 2011, on the PlayStation Network due to the April—May outage.[54] In Honest Hearts, the Courier takes part in a trading expedition to Utah's Zion National Park, when they are attacked by tribal raiders.[55] While trying to return to the Mojave, the Courier becomes involved in conflicts between the tribes and between a 'New Canaanite' (post-apocalyptic incarnation of Mormonism) missionary and an individual known as the 'Burned Man', Caesar's former Legate, who, after losing the first battle of Hoover Dam, was covered in pitch, set on fire, and thrown into the Grand Canyon.[55] The pack adds new achievements/trophies, perks, terrain, items, enemies and decisions for the player, as well as raising the level cap by five.

Old World Blues

In Old World Blues, the Courier is abducted and unwittingly becomes a lab rat in a science experiment gone awry and discovers how some of the Mojave's mutated creatures and dangerous technology came to exist. Old World Blues takes place in the Pre-War research centers of Big Mountain, known colloquially as 'the Big Empty' or 'Big MT'. The player can also choose to either turn on their kidnappers or join with them to fight an even greater threat.[56] This pack offers new achievements/trophies, perks, a vast area to explore, and raises the level cap by five like the previous two packs. Old World Blues was released on July 19, 2011.[57]

Lonesome Road

Fallout New Vegas Dlc In Order 1

Duplicate icons desktop windows 10. In Lonesome Road, the Courier is contacted by Ulysses, an ex-legionary and courier who, upon seeing the Courier's name on a list of possible deliverers, refused to deliver the Platinum Chip that was ultimately responsible for the Courier's attempted murder.[56] Ulysses was a character whose involvement in the story had been hinted since New Vegas' initial release, and Lonesome Road concludes his story, as well as that of the Courier.[58] Initially, Lonesome Road was planned to be released in August 2011; however, the add-on was delayed until September 20 for unspecified reasons.[58][59]

Gun Runners' Arsenal and Courier's Stash

On September 27, 2011,[60] Bethesda released two content packs titled Gun Runners' Arsenal and Courier's Stash.[58][60]Gun Runners' Arsenal adds various new weapons and weapon mods (along with new ammo types) to the game, which can be found throughout the game world.[58][60]Courier's Stash contains all bonus content that was previously only available for pre-ordering the game (the 'Caravan Pack', 'Classic Pack', 'Mercenary Pack' and 'Tribal Pack').[58][60]

Ultimate Edition

On November 3, 2011, Bethesda announced Fallout: New Vegas – Ultimate Edition, which includes the game and all of its downloadable content. It was released worldwide throughout February 2012.[61]

J.E. Sawyer's mod

On December 29, 2011, Fallout: New Vegas director Josh 'J.E.' Sawyer released an unofficial mod for the PC version. The mod adjusts the maximum level to 35, halves the rate of increase in player experience points, reduces base player health, reduces the base weight a player can carry, defines certain characters as good or evil rather than neutral, and makes various other adjustments. These are changes that Sawyer wanted to be included in the game, but they were not released as an official update. This mod requires all add-on packs to work.[62][63]

New California

Fallout: New California is a massive fan-made overhaul mod for Fallout: New Vegas by Radian-Helix Media, adding an all new feature-length campaign and world space, complete with voiced characters, quests, companions, factions and multiple endings, set in the California Wastelands of the San Bernardino Mountains.[64] Another modding team also has plans to recreate Fallout: New Vegas in the Fallout 4 engine.[65]

Reception

Fallout: New Vegas
Aggregate score
AggregatorScore
MetacriticPC: 84/100[81]
PS3: 82/100[82]
X360: 84/100[83]
Review scores
PublicationScore
1UP.comB[66]
Edge6/10[70]
Eurogamer9/10[69]
G4[72]
Game Informer8.5/10 (Xbox 360)[75]
GamePro[73]
GameSpot7.5/10 (360/PS3)
8.5/10 (PC)[71]
GameSpy[74]
IGN8.5/10 (US) (360/PS3)[67]
9/10 (PC; US/UK)[68]
OXM (UK)9/10[77]
OXM (US)9.5/10[76]
PC Gamer (UK)84%[78]
Awards
PublicationAward
IGNMost Bang for Your Buck of 2010[79]
Golden Joystick AwardRPG of the Year 2011[80]
Edit on wikidata

Fallout: New Vegas received 'generally favorable' reviews from critics according to review aggregator Metacritic. Critics praised the gameplay improvements and expanded content over Fallout 3, while criticizing familiarity and technical issues. As of November 8, 2010, the game had shipped 5 million copies worldwide,[84] achieving revenue of $300 million.[85] Electronic Entertainment Design and Research, a market research firm, estimates that the game had sold 11.6 million copies worldwide by 2015.[86]

IGN's Keza MacDonald praised the game's script, but criticized the character models and facial animation as 'wooden and unbelievable'.[67][68]Eurogamer commented that 'Obsidian has created a totally compelling world and its frustrations pale into insignificance compared to the immersive, obsessive experience on offer. Just like the scorched scenery that provides its epic backdrop, New Vegas is huge and sprawling, sometimes gaudy, even downright ugly at times – but always effortlessly, shamelessly entertaining.'[69] According to GameSpot's Kevin VanOrd, the game's 'familiar rhythm will delight fans of the series, and the huge world, expansive quests, and hidden pleasures will have [the players] itching to see what other joys you might uncover. However, as time wears on, the constant glitches invade almost every element of the game and eventually grow wearisome.'[71]

Giant Bomb's Jeff Gerstmann reviewed Fallout: New Vegas for the Xbox 360 positively, despite its many crash bugs and glitches. Gerstmann wrote: 'When I reflect on the experience, I'll probably think about the times the game locked up on me or broke in a dozen other crazy ways first, before thinking about the great world and the objectives that fill it. If you were able to look past the issues that plagued Fallout 3 and Oblivion before it, New Vegas will eventually show you a real good time.'[87]1UP.com's Mike Nelson wrote 'On one hand, it feels like I can recommend this to any fan of the Fallout series. I single these fans out because they're willing to forgive silly bugs like meeting characters who walk into walls or occasionally float in mid-air. These fans realize that the game as a whole is greater than the sum of minor graphical anomalies. On the other hand, I simply can't ignore or forgive the game for crashing on me when I walk around the Mojave Wasteland; or for quests that simply can't be completed because of a game glitch; or for making my companions disappear when I need them the most during a battle. These are some of the most frustrating bugs I have ever encountered with any game, especially when attached to a series that I deeply enjoy.'[66]

References

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  2. ^'What happens in New Vegas stays in New Vegas'. PlayStation 3 Magazine. United Kingdom: Future Publishing: 22–29. 2010.
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  10. ^'Fallout: New Vegas Achievements'. Xbox360Achievements.org. Retrieved October 26, 2010.
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  13. ^Burnes, Andrew (October 14, 2004). 'Interplay In Trouble; Assets Sold & Optioned'. IGN. Retrieved May 11, 2014.
  14. ^Boyer, Brandon (April 13, 2007). 'Fallout IP Sold To Bethesda'. Gamasutra. Retrieved May 11, 2014.
  15. ^ abcRus McLaughlin (July 21, 2010). 'IGN presents the History of Fallout'. IGN Entertainment. Retrieved November 14, 2010.
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  21. ^Ooi, Will (June 23, 2011). 'An Interview with Chris Avellone – game designer, writer, and former 'unlucky schlep''. Gamasutra. Retrieved May 12, 2014.
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